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NPC Generator

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Advanced [show]


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He wears a broad hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Trym studied abroad. He was an apprentice working in his mother's forge. He struck the Priest job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Trym Atherton, Male Human Monk 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Coral (90 gp).


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is wearing a long, red, dusty cloak. His clothes are grease stained in places. His silver hair is singed and shortened. He has green eyes.

Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Hamil Copperkettle, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 gp. 3 Smokesticks.


Social Check DCs


Edge Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is typically in his Bricklayer uniform. He is muscular with a powerful set of arms. He keeps his beige fur in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Born to a Sculptor, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has achieved small success as a Bricklayer.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Edge Thundercloud, Male Tabaxi Expert 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Caeldrim Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He is bristling with hidden weapons, mostly crossbows and flails. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting, Joker, Optimist. Bonds: Criminal record, Attractive. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Caeldrim Nailo, Male Elf Paladin 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


William Kirby, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears many layers of old clothing at all times. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his brother

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Mentor, Family. Occupation: Performer

Voice: Irish accent

Attributes [hide]

William Kirby, Male Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Chad Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Apothecary business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Apothecary soon after.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Criminal record, Job. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Chad Hildenman, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)18 (+4) 13 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon, Dwarven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Drogo Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has wavy golden hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Drogo Harper, Male Half-Elf Expert 13
Medium (5'2") Half-Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 22 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)9 (-1) 14 (+2)13 (+1)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Masi Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy white suit. He has shaved his head bald. His eyes are likewise brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against illithids; and he is content

Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Attractive, Slave, Enemies. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Ur-Masi Gentry, Male Half-Orc Warrior 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 400 gp. Silver pearl (120 gp). 1 Minor magic item.


Social Check DCs


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black fur is still thick. His copper eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Hedonist, Impulsive. Bonds: Rich. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Spring Mirror, Male Tabaxi Ranger 8
Medium (6'8") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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