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NPC Generator

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Advanced [show]


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is greasy and uncared for. This gray eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Travok will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Travok was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Travok Trueanvil, Male Dwarf Adept 7
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp.


Social Check DCs


Gillyd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses like a well dressed Hunter does. With bright auburn hair. Her eyes are likewise amber.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gillyd took refuge in the old dungeon and found the beat up sickle and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business; and a strong sense of loyalty to human people

Flaws: Racist, Impulsive. Bonds: Job, Rich, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Gillyd Silveraxe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp. Amethyst (160 gp). Hematite (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Theobald Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His hair, while still mostly silver, has prominent grey streaks. His eyes are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Born in the west to a Sellsword, Theobald learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Job, Family. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Cromwell, Male Human Bard 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lûgnak Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his scimitar. His moppish silver hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Lûgnak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lûgnak Berkeley, Male Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Rock crystal (40 gp). Amethyst (60 gp). Eye agate (11 gp).


Social Check DCs


Erevan Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered bow and tarnished nunchaku as well. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Erevan Ostoroth, Male Half-Elf Cleric 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 4000 sp. Fiery yellow corundum (1300 gp). Hematite (10 gp). Black opal (1300 gp).


Social Check DCs


Adrex Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of luck on his torso. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His gold eyes peer out from beneath his feathered green hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Terse. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Adrex Beryntolthropal, Male Dragonborn Bard 16
Medium (6'6") Dragonborn, Chaotic Good (CR 16)
Armor Class 9
Hit Points 84 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)6 (-2) 16 (+3)17 (+3)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Amethyst (130 gp). Bloodstone (50 gp). Red garnet (130 gp). Red garnet (130 gp). Chrysoprase (50 gp). Chalcedony (50 gp). 1 Medium magic item.


Social Check DCs


Ridaro Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is typically in her Masseuse uniform. With bright blonde hair. She has several tiny amethyst earrings on each ear.

Personality: She is irascible and easily irritated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Rich, Family, Religious. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Ridaro Horineth, Female Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Draconic, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Andraste Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears bulky tan painted plate armor. Her golden hair is braided into rings. Her eyes, though not visible through her cowl, are brown.

Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Gardener profession.

History: Born to a pair of adventurers, Andraste grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Bonds: Job, Adventurer, Rich, Attractive. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Andraste Dalanthan, Female Elf Warlock 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)6 (-2) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs


Joan Coombs, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright silver hair. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: A skeptical and narcissistic woman, Joan's first love is herself. Her second love is also herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Miner, her mother struggled to pay the bills. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Poor, Family. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Joan Coombs, Female Human Bard 10
Medium (4'7") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 19 (+4)13 (+1)
Skills Persuasion +5, Survival +8
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 7000 sp.


Social Check DCs

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