Antinua Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. Her head has been shaved. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. The war was a terrible time for her, and Antinua does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Depressed. Bonds: Rich, Military. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Healer’s kit. 1 Simple lock.
Pushkrimp Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his long white hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature, Criminal record. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 5 (-3) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered violet stockings. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Theren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He has never given up on his poetry dream.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Ideals: Extrovert, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 20 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 pp. Aquamarine (1100 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). Freshwater pearl (11 gp). Brown diamond (4000 gp). Onyx (30 gp). Blue star sapphire (1000 gp). Iolite (30 gp). Coral (90 gp). Violet garnet (1100 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lilith Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and silver. Her eyes are red.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the north. Lilith was born on a far northern forest where she grew up under the tutelage of her father, an expert Animal Trainer. She left for the north, certain she would find work there.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Golden circlet with four aquamarines (2000 gp).
Qualen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Qualen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Qualen's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.
Valanthe Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Scribe business at a young age. She worked as a nervous Scribe and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Irann Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered kukri and tarnished falchion as well. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Irann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Irann's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Fighting. Flaws: Antagonistic, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 400 sp. Star rose quartz (40 gp). Tiger eye turquoise (5 gp).
Nimble Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light brown in addition to tight pants. Her black fur is still thick. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Flaws: Ugly, Secretive. Bonds: Criminal record, Military, Nature, Slave. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 19 (+4) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp. Deep blue spinel (700 gp). Rose (40 gp). Jasper (40 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Black pearl (700 gp).
Ahinar Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear violet tank tops with pastel skirt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Ahinar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich northern family. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Shy, Hedonist. Bonds: Rich, Nature, Job. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!