Aerdeth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his white hair to look like a famous performer. His eyes are likewise violet. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Body Guard profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He then took over the family business and is one of the better Hunter for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Halfling
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Golden pearl (50 gp). Star ruby (400 gp). Chrysoberyl (50 gp).
Trym Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a red tunic with tan highlights, and long green pants that bunch up around her shoes. She wears a broad hat to cover her moderate length red hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted arcane powers by her dying sister.
Motivation: Halfling compassion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Attractive, Rich, Debt. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp.
Curran Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Tiefling culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Curran grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Tiefling compassion; and wants to work out more often
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp. Violet garnet (900 gp). Coral (80 gp).
Zagga Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. She is portly but not overly obese. Her moppish white hair is in a traditional bowl cut. Her brown eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Justice, Entrepeneur, Logical. Flaws: Addict. Bonds: Has a crush. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 9)
Armor Class 8
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: 500 gp. Eye agate (5 gp). Alexandrite (900 gp). Violet garnet (900 gp). Jasper (70 gp). Lapis lazuli (5 gp). Rose (70 gp).
Korfel Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Korfel wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.
History: Sold as a small child to a brothel owner, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Brewer, but he got bored and became a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: He seems to be bored by most things; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1700 sp.
Aura Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries daggers. She sports a flattop fur cut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.
History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Aura and her spouse have recently divorced.
Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 150 pp. Aquamarine (500 gp). Blue star sapphire (600 gp). Aquamarine (500 gp). Brown-green garnet (40 gp).
Ida Wakefield, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting brown shirt and pants. Her blonde hair is cut jaggedly and amateurishly. Her gray eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero; and she's attracted to the pc
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Religious, Adventurer. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 90 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 1700 gp. Sardonyx (80 gp). Malachite (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.
Tree On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to cover his moderate length brown fur. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: When he was but 5 years old his parents immigrated from the west. His childhood dream was to be a Layabout, but he was a colossal failure. He struck the Barrister job and began his own company from there.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +2
Possessions: 2100 gp. Rhodochrosite (12 gp). Deep blue spinel (1000 gp). Citrine (60 gp). Emerald (1100 gp). Blue quartz (12 gp). Jet (50 gp). Aquamarine (1000 gp).
Eldon Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Entrepeneur, Gifted. Flaws: Secretive. Bonds: Rich, Slave. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
