Ahvain Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insomniac, Impulsive. Bonds: Attractive, Military. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 3000 sp.
Modean Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Logical. Flaws: Sensitive. Bonds: Mentor, Adventurer, Rich. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Auran, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2100 gp.
Ridaro Floshem, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her moppish golden hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Map Maker.
Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 12000 cp.
Medrash Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He sports a flattop crest cut. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Medrash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Military. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 6 (-2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp. Deep green spinel (110 gp).
Myria Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Bather. With wild golden hair. Her eyes are brown and beady.
Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.
History: Sold as a small child to a necromancer, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Upton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is renowned for his bright brown suits and hats, and his gloved hand is found clutching a ceremonial dagger. He wears his white hair up. His amber eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Tabaxi culture. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east to a Tailor, Wymar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Ideals: Logical. Flaws: Racist. Bonds: Job, Adventurer, Religious. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp. Freshwater pearl (9 gp). Red-brown spinel (130 gp).
Emen Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. She wears her silver hair down. Her amber eyes peer out from beneath her Stetson black hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born at the edge of vast plains. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest woman in the west; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Just what you see.
Gunter Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a yellow and brown robe with the hood down. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: Regain custody of his son.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Family, Immigrant. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp.
Kilvar Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and a wedding ring on his left hand. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kilvar hails from a village terrorized by giants. Kilvar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Human compassion; and to reunite with his old friends
Flaws: Ugly, Racist. Bonds: In love, Adventurer, Enemies. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 20 (+5) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


