Jo Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a simple white robe with blue stripes complete with hood. Her skin is also unnaturally pale. Her chestnut hair is smooth and relatively long. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Flaws: Ugly, Antagonistic, Disease, PTSD. Bonds: Religious. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 23000 sp. 1 Minor magic item.
Gynnie Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her fierce gray eyes like to dwell on things.
Personality: Gynnie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Gynnie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life.
Ideals: Extrovert. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Military. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 19000 cp.
Mugrunden Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He has no crest. His thin eyebrows rest above his beady gold eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north to a Gardener, Mugrunden learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Gardener job and began his own company from there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Ugly, Emotional. Bonds: Immigrant, Job, Criminal record. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 800 pp. Hematite (7 gp). Deep green spinel (150 gp). Peridot (20 gp). Sard (20 gp). Coral (150 gp). Moonstone (20 gp). Citrine (20 gp). Deep blue spinel (1000 gp). Jet (150 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item.
Uadjit Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt, and she perpetually has her mace ready. She wears a wide-brimmed hat to cover her moderate length copper crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Uadjit is combative with any and all who dare try her patience in the slightest.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Justice, Gifted. Bonds: Job, Religious. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 4 (-3) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Kallista Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of luck on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 gp. 1 Small steel mirror. 1 Silk rope. 1 Healer’s kit.
Luthra Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear tan pants and tee shirts. Her head has been shaved. She has a tattooed face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of northern immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 38000 sp. 1 Minor magic item.
Adam Allerton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear grey clothing when he does not wear armor. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many illithids want him driven away; and to share knowledge with the world
Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Blorg Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Miner soon after.
Motivation: Further expansion of business.
Flaws: Impulsive, Disease. Bonds: Attractive, Poor, Job. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Rose (70 gp). Eye agate (5 gp). Red garnet (150 gp). 1 Minor magic item.
Pirithin Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His moppish red hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 59 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +0 / 3d10-4, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (110 gp). A small bag of saffron. (100 gp). An abacus with copper, silver and gold markers (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
