Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His long lavender fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Bonds: Adventurer, Has a crush, Religious, Mentor. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vapula Heal, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear green tank tops with red skirt, and a wedding ring on her left hand. Her chestnut hair is greasy and uncared for. Her black eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: The child of western immigrants she idolized her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Shy. Bonds: In love, Criminal record, Immigrant. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black pants and tee shirts, and a wedding ring on his right hand. His small hat is riddled with cuts and holes. He has red eyes and a black hat with a brown feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Ugly, Insane. Bonds: In love, Criminal record. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Umpen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.
History: He got into the Servant business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Umpen took refuge in the large cave and found the beat up mace and armor he uses now. After a long history of fighting, Umpen and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 90 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 90 pp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
Damakos Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has done his best to style his blue hair to look like a famous performer. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Damakos was born on a far northern desert where he grew up under the tutelage of his father, an expert Performer. He hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. 1 Minor magic item.
Dustin Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Fighting, Artistic. Flaws: Ugly, Mundane, Racist. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 240 gp.
Richard Van Es, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His auburn hair is cut short. He has several tiny jet earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Mentor. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Jade (140 gp). Azurite (8 gp).
Mindartis Hanali, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue armored body suit, with a simple white line shooting up and back down. He has wavy brown hair. This hazel eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 11th year, his parents were killed by a illithids raid, leaving Mindartis alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. Deep blue spinel (200 gp).
Susannah Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. Her hair is red and curly. She has gray eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she uses money and sex appeal to get what she needs
Ideals: Professionalism, Gifted, Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
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