Kerkad Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has no crest. His eyes are a pleasant gold.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content.
Ideals: Athletic, Disciplined. Flaws: Ugly, Shy, Mundane. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 19 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 900 gp. Deep blue spinel (1500 gp). Chalcedony (50 gp). Fire opal (1400 gp). Rock crystal (50 gp). Black pearl (1500 gp). White pearl (140 gp). Violet garnet (1500 gp).
Fistula Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She has a slight overbite and is overall scrawny. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Mundane, Antagonistic. Bonds: Rich, Job, Attractive. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Pink pearl (60 gp). Amethyst (60 gp). Brown-green garnet (60 gp).
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her white hair to look like a famous performer. Her blue eyes dart from person to person to random spaces in the air.
Personality: Enidda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and seeks redemption
Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Immigrant, Criminal record. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 65 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. 1 Minor magic item.
Qemuel Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black costume with the symbols of the four houses of cards on his torso. His long red hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: He was born in a small island village. Qemuel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Flaws: Ugly, Addict. Bonds: Nature, Enemies. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Irann Floshem, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her hair is blonde, silky, and of moderate length. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against brigands
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Giant, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Geva Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally well dressed albeit a few years behind the times. She keeps her auburn hair in a pixie cut. She has a dull look in her brown eyes.
Personality: She can speak with the recently deceased. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6
Possessions: 500 gp. Jade (160 gp). Golden pearl (160 gp). Tourmaline (160 gp). Lapis lazuli (10 gp).
Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. He keeps his chestnut hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.
History: Adrik was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a tanner again
Ideals: Philantrophist, Entrepeneur. Bonds: Family, In love, Job. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 72 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1300 gp.
Thomas Sherwood, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a grey suit. His chestnut hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful wizard made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Flaws: Depressed, Impulsive. Bonds: Attractive, Mentor, Criminal record. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Amethyst (60 gp). 1 Masterwork Uncommon Weapon.
Jo Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her blonde hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and to find somewhere to settle down
Flaws: Ugly, Mundane, Hedonist, Disease, Insomniac. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 10000 cp. Black opal (600 gp). Sardonyx (30 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
