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NPC Generator

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Advanced [show]


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. His long blonde hair reaches down to his waist. This violet eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Animal Trainer in town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Nature, Job, Religious. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Heiser, Male Human Expert 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Blue quartz (8 gp). Alexandrite (1500 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs


Norkruuth Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy green pantaloons and a yellow scarf. His brass crest is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and a strong sense of loyalty to human people

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly, Racist. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Norkruuth Nemmonis, Male Dragonborn Paladin 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Black pearl (200 gp).


Social Check DCs


Kite On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His beige fur is singed and shortened. He has copper eyes and a pastel hat with a tan feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Kite On the Water, Male Tabaxi Ranger 12
Medium (6'6") Tabaxi, Neutral Good (CR 12)
Armor Class 10
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 400 pp. Jade (130 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Markosian Quest, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black costume with the symbols of death on her torso. She keeps her long white hair kept up in a rat tail. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Markosian and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Religious, Enemies. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Markosian Quest, Female Tiefling Wizard 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)19 (+4) 13 (+1)15 (+2)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Elven, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154433200000

Possessions: 1400 gp.


Social Check DCs


Nikki Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She dislikes all the random violence that takes place in the north. She also has developed a complete distrust of the Miller profession.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Miller, but she was a colossal failure. She has worked as a Sage like her mother before her.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Nikki Stoutbridge, Female Halfling Ranger 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp. Rich purple corundum (500 gp). 4 Tanglefoot bags.


Social Check DCs


Faral Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is renowned for her bright tan dresses and hats. Her long blonde hair is drawn into a two foot long braid. Her eyes are likewise violet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a habit of throwing herself into exceedingly dangerous situations.

History: Faral lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Ugly, Secretive, Impulsive. Bonds: Family, Job, Adventurer. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Faral Sylvaranth, Female Elf Ranger 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Ownka Stapleton, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with small hat. Her hair is long and silver with streaks of black, and is pulled back with small white clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.

History: Born to a pair of adventurers, Ownka grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has worked as a Animal Trainer like her mother before her.

Motivation: She is unsatisfied with her job; and someone believes her a fraud

Ideals: Joker. Flaws: Hedonist. Bonds: Adventurer, Job, Enemies. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Ownka Stapleton, Female Half-Orc Druid 4
Medium (5'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Syllin Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. She has styled her red hair well, parting it to the right. She has gleaming, smiling green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east to a Shepherd, Syllin learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Syllin Flows, Female Half-Elf Paladin 7
Medium (5'1") Half-Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 7000 sp. Old masterpiece painting (1300 gp). Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (1300 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and brown handkerchief worn on her right side. Her chestnut hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.

History: Born to a Banker, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and to be a banker again

Ideals: Philantrophist. Flaws: Addict, Lazy. Bonds: Poor, Job. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Murook Graeme, Female Half-Orc Druid 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +7, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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