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NPC Generator

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Advanced [show]


Decarabia Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Decarabia studied abroad. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.

Motivation: Wants her loneliness to end; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur, Gifted, Optimist. Bonds: Criminal record, Has a crush. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Decarabia Frailty, Female Tiefling Ranger 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Matilda Brixton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She typically wears grey cloth garments or leather armor, marred by teas. She has moderate length auburn hair. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a very good compulsive liar and kleptomaniac.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Matilda Brixton, Female Human Warrior 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Peridot (80 gp).


Social Check DCs


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" eastern woman, she wears silk and lounges about seductively. She wears a colorful flower in her gray fur. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. A true patriot, Two Llamas would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Two Llamas took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Depressed, Disease. Bonds: Attractive, Military, Nature. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Commoner 10
Medium (4'8") Tabaxi, Lawful Good (CR 10)
Armor Class 15
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Performance +7, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5

Possessions: 700 gp.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Job, Poor, Nature. Occupation: Mason

Voice: Stutters

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Aristocrat 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He is bristling with hidden weapons, mostly warhammers and nunchakus. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Borun hails from a village terrorized by brigands. He moved out west to avoid the crime he committed. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Impulsive. Bonds: Criminal record, Enemies, Immigrant. Occupation: Tanner

Voice: German accent

Attributes [hide]

Borun Fastfoot, Male Halfling Monk 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 102 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An abacus with copper, silver and gold markers (40 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tyna Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. Her eyes are green.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born into a rich family. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Rich, In love, Enemies. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Tyna Thistletop, Female Halfling Aristocrat 9
Small (2'8") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 40 pp. Finely wrought small gold bracelet (100 gp).


Social Check DCs


Williamina Law, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered green stockings. She carries a battered greatsword and tarnished scimitar as well. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Optimist, Artistic. Flaws: Insomniac. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Williamina Law, Female Human Cleric 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Brown-green garnet (50 gp).


Social Check DCs


Melech Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His feathered hat is riddled with cuts and holes. His silver eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Knight father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Selfish. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Melech Caution, Male Tiefling Rogue 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Arcana +6, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1300 gp. Tiger eye turquoise (7 gp).


Social Check DCs


Kite Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She sports pastel clothing, slightly heavier than average wear. She wears a colorful flower in her black fur. She has gleaming, smiling green eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a very good compulsive liar and kleptomaniac.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Passionate, Gifted. Bonds: Attractive, Criminal record, Slave. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Kite Timber, Female Tabaxi Barbarian 4
Medium (4'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)8 (-1) 18 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs

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