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NPC Generator

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Advanced [show]


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair has been sun bleached extensively. Her eyes are green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is lazy and tries to find solutions quickly.

History: The child of northern immigrants she idolized her father. Her father was a soldier and died while she was still young. Tyna was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Justice. Flaws: Ugly, Lazy. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tyna Wildheart, Female Halfling Commoner 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Gennal Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tan armored body suit, with a simple black line shooting up and back down, marred by beers. His hair is long and silver with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His ears are large.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his father. Gennal was born on a far western mountains where he grew up under the tutelage of his father, an expert Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Gennal Ariessus, Male Elf Warlock 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Ar-Baruk Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is auburn. He has several tiny amethyst earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Rich. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Ar-Baruk Redfield, Male Half-Orc Wizard 3
Medium (6'10") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp. Black opal (500 gp). Emerald (500 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Peter Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Mayor like his mother before him.

Motivation: A need for knowledge about a nearby landmark; and many gnolls want him driven away

Flaws: Secretive. Bonds: Immigrant, Adventurer, Job, Enemies. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Peter Wilmont, Male Half-Elf Expert 9
Medium (5'10") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 900 gp. Deep blue spinel (300 gp). Blue sapphire (900 gp). Black pearl (300 gp). Peridot (40 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Nordak Eversharp, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1

Possessions: 6000 cp. 4 Antitoxin.


Social Check DCs


Trail Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her long yellow fur is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Trail was born the youngest of three triplets. In her 14th year, her parents were killed by a illithids raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent father; and a deep hatred of illithids

Ideals: Optimist. Bonds: Enemies, In love, Family. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Trail Peak, Female Tabaxi Adept 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)7 (-2) 9 (-1)10 (+0)
Skills Medicine +1, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Eye agate (12 gp). Aquamarine (500 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Damaia Joy, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a dagger on her belt. Her hair is cut close to her head. Her white eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Damaia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Poor, Nature, Immigrant. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Damaia Joy, Female Tiefling Paladin 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Deep green spinel (130 gp). Malachite (12 gp). Golden pearl (130 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and is dressed in a clean white cloak covering her clean studded leather. Her left hand appears badly burned and disfigured. Her auburn hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. After a long history of fighting, Verna and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Healer

Voice: Stutters

Attributes [hide]

Verna Goldfound, Female Halfling Ranger 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. Red garnet (90 gp). 1 Silk rope.


Social Check DCs


Wiggens Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Wiggens does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Sage, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and tabaxi compassion

Flaws: Racist, Depressed. Bonds: Poor, Attractive, Military. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Wiggens Loofollue, Male Gnome Warlock 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Smoky quartz (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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