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NPC Generator

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Advanced [show]


Nim Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large tan jacket. His silver hair is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Mortician in town.

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He has never given up on his music dream.

Motivation: To be a Bather again; and regain custody of his son

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Nim Galanodel, Male Elf Monk 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp. Violet garnet (700 gp).


Social Check DCs


Joan Nash, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has auburn hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Joan speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the west to a Banker, Joan learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Banker.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Joan Nash, Female Human Bard 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1900 gp. Blue quartz (8 gp). Banded agate (8 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short. His brown eyes peer out from beneath his top grey hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, In love, Religious. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Theodoric Atherton, Male Human Paladin 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Griselda Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy yellow dress. Her red hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Griselda lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Griselda Withrethin, Female Half-Elf Adept 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Mara Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears light armors faded through time and improper care. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a dull look in her green eyes.

Personality: She is irascible and easily irritated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: She wants to meet her childhood hero; and money/treasure

Flaws: Antagonistic. Bonds: Mentor, Rich, Adventurer. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Mara Teinithra, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Blossom Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky red painted plate armor. Her auburn hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Half-Orc culture. She never wears the same outfit twice, unless she absolutely has to.

History: Blossom was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has never given up on her music dream.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Blossom Porridgepot, Female Halfling Adept 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his bastard sword. His fur is short and lavender. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 6 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Flask Wing, Male Tabaxi Aristocrat 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Emeny Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her brown hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Emeny wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined. Bonds: Rich, Military. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Emeny Mellerelel, Female Half-Elf Cleric 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. Moonstone (40 gp). Lapis lazuli (14 gp). Brown-green garnet (50 gp). Black pearl (300 gp).


Social Check DCs


Lilli Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is long and brown with streaks of chestnut, and is pulled back with small tan clips. She has gleaming, smiling brown eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Lilli was born in the south. At a young age she loved to build and create. A gifted student she started as a Bellfounder, but she got bored and became a Shipwright. She became a Shipwright soon after.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Persistence. Bonds: Religious, Rich, Job. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lilli Ironhide, Female Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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