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NPC Generator

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Advanced [show]


Carrie Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and likes to wear ponchos typically of a light tan in addition to tight pants. His left hand appears badly burned and disfigured. His black hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: Carrie was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: To be a Cartwright again.

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Carrie Selevarun, Male Elf Sorcerer 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Carrie Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Mason does. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Carrie Dalanthan, Male Elf Expert 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Millicent Stanford, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her auburn hair, when down, is lengthy. Her gray eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Millicent was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Millicent Stanford, Female Human Adept 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)6 (-2) 16 (+3)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 3000 cp.


Social Check DCs


Fistula Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is unkempt and raggedy. She has violet eyes and a black hat with a blue feather.

Personality: She has always had a great fascination with Halfling culture. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Engraver, her father struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She used her abilities to travel the world and help people.

Motivation: Halfling compassion.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Fistula Atterton, Female Half-Orc Fighter 6
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 5000 sp. Carnelian (60 gp). Golden yellow topaz (900 gp).


Social Check DCs


Jade Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. His fur is cut close to his head. His copper eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Shipwright in town.

History: Jade hails from a village terrorized by brigands. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Shipwright job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Job, Enemies, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Jade Peak, Male Tabaxi Ranger 6
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 61 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Golden yellow topaz (1500 gp).


Social Check DCs


Wymar Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with brown stripes complete with hood. His black hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Wymar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and he would like to get married and retire

Flaws: Insane, Secretive. Bonds: Job, Criminal record, Has a crush. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Oakes, Male Human Ranger 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Robert Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear brown clothing when he does not wear armor. His black hair is still thick. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and obtaining odd cultural elven artifacts is his passion

Flaws: Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Dudley, Male Human Druid 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Rael Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is physically well-built. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Rael Firahel, Male Elf Monk 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 3 (-4)15 (+2) 15 (+2)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2000 sp. Tiger eye turquoise (11 gp). Red spinel (150 gp).


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. She sports silver long hair. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Wildwander, Female Gnome Monk 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 1100 sp. Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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