Mordai Soft, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. His black hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Disease, Secretive. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
Possessions: 1 Everburning torch.
Gynnie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her black hair up in a very large beehive style do. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food she seems plenty friendly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Bonds: Rich, Religious, Nature. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
Maynild Burton, Female Human [Permalink]
Personal [hide]
Description: A 5'5" western woman, she is well dressed, constantly wearing a brown suit, white shirt, and blue tie. With wild golden hair. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with a lost civilization.
History: She got into the Stableman business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is searching for what she claims is her rightful reward.
Motivation: Revenge; and expand her business
Ideals: Joker. Bonds: Adventurer, Job, Enemies. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Iolite (40 gp). Red-brown spinel (50 gp).
Nimble Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a brown and black robe with the hood down. She keeps her gray fur in a pixie cut. She has several tiny sapphire earrings on each ear.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Nimble studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Rich, Religious. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +6
Possessions: Deep green spinel (120 gp). Carnelian (60 gp). Hematite (10 gp). Violet garnet (900 gp). Amethyst (120 gp). Blue quartz (10 gp).
Vicky Mitchell, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is tall, broad shouldered and powerfully built. She keeps her brown hair in a flapper bob. Her eyes are violet and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she has money and likes to spend it
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Slave, Rich. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Ilanis Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She wears her blonde hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Someone believes her a fraud; and she feels threatened by others
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Ishmoz Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears dark leathers with embroidery. His golden hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Athletic, Opinionated. Flaws: Addict, Impulsive. Bonds: Religious. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Arara Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear tan clothing when she does not wear armor. She is muscular with a powerful set of arms. Her red hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.
History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. A roughly beaten golden orb (140 gp).
Meriele Amastacia, Female Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears baggy tan pantaloons and a violet scarf. She wears a deerstalker hat to cover her moderate length silver hair. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Meriele is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Meriele was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2100 sp. 3 Tanglefoot bags. 6 Acid flasks.
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