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NPC Generator

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Advanced [show]


Gomory Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her red hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Stoic and calm, she prefers to meditate than take action. She works hard and plays hard.

History: She was raised in a mountains tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, In love. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Gomory Righteous, Female Tiefling Warlock 5
Medium (5'6") Tiefling, Neutral Evil (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 60 pp. Golden pearl (150 gp). Eye agate (10 gp). 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Krimmon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Interpreter does. His red hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Interpreter business at a young age. He was an athlete and attended two major summer competitions. He never won. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He feels threatened by others.

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Krimmon Fastfoot, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 6 (-2)13 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Onyx (20 gp). Azurite (15 gp). Brown-green garnet (150 gp). Rock crystal (20 gp).


Social Check DCs


Zaffrab Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He wears his black hair up in a very large beehive style do. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Criminal record, Slave. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Zaffrab Folkor, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)11 (+0) 7 (-2)8 (-1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Moonstone (50 gp).


Social Check DCs


Norman Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He has styled his brown hair well, parting it to the right. He has several tiny aquamarine earrings on each ear.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He comes from a rich southern family. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He was granted martial powers by his dying sister.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Impeccable, Logical, Gifted. Bonds: Rich, Job, Family. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Norman Rutherford, Male Human Warrior 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Deception +4, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 170 pp. Jeweled electrum ring (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. With wild blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Tailor mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Addict, Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bree Sunmeadow, Female Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan, Celestial
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Gomory Art, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blue hair has been sun bleached extensively. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.

History: She was born in the south, but her parents moved at a very young age to the north. Gomory was born on a far southern desert where she grew up under the tutelage of her mother, an expert Sellsword. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Flaws: Lazy. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Art, Female Tiefling Ranger 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)7 (-2) 13 (+1)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blue hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against gnolls; and regain custody of her daughter

Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Family. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Jezebeth Skill, Female Tiefling Bard 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


River Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" southern woman, she is wearing a perfectly clean shirt and pair of pants. Her fur is short and yellow. She has copper eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her divine abilities were realized during a raid on her village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Opinionated, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

River Buttons, Female Tabaxi Cleric 4
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Gnarsh Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears a colorful flower in his golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Courier, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: To clean up the streets.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Poor. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gnarsh Radcliffe, Male Half-Orc Monk 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs

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