Manea Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a pickaxe on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her red hair in a flapper bob. She wears a mask on her face.
Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.
History: Manea was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. Azurite (8 gp). Star ruby (900 gp). Violet garnet (1000 gp). Sard (80 gp).
Dagger On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her black fur is still thick. This amber eyed southerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the south, but her parents moved at a very young age to the west. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Fletcher for hire.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 40000 cp. A silver and pearl hairclip (70 gp). Large well-done wool tapestry (200 gp).
Korfel Floshem, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. With bright chestnut hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the south to a Spy, Korfel learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. Some 10 years later his spouse died after the birth of his son. Heartbroken, Korfel never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Flame Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears pastel leather gloves, a pastel jacket, and tight pants. His lavender fur is unkempt and raggedy. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Religious. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1900 sp.
Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. He sports a flattop hair cut. He has several tiny jet earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Knight business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Selfish, Secretive. Bonds: Rich, Job. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Vanchu Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a green coat with tan slacks. Her blonde hair is matted, messy, and big. Her green eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a pair of adventurers, Vanchu grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Adventurer, Religious. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Habor Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. He has moderate length dark red hair. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Athletic. Bonds: Attractive, Religious, Has a crush, Adventurer. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 53 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Elven, Auran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 6000 gp. Golden circlet with four aquamarines (3000 gp). Silver chalice with lapis lazuli gems (130 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (500 gp). 1 Medium magic item.
Patrick Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright violet suits and hats. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 6 years.
Motivation: He is a bit of a kleptomaniac; and to settle down with his crush
Ideals: Impeccable. Bonds: Attractive, Criminal record, Nature, Job, Has a crush. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Trym Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. With bright white hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Halfling conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy, Racist. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Draconic
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 180 pp. Red garnet (160 gp). Lapis lazuli (8 gp). Freshwater pearl (8 gp). Sard (60 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
