Kelter Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Kelter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is afraid of women and trembles around them
History: Kelter hails from a village terrorized by gnolls. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his painting dream.
Motivation: Revenge.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 75 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 pp. White pearl (140 gp). Jade (140 gp). Malachite (6 gp). Jacinth (7000 gp). Violet garnet (600 gp). Rich purple corundum (900 gp). Malachite (6 gp). Bloodstone (80 gp). Eye agate (6 gp). Pink pearl (140 gp). Fiery yellow corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kristryd Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear brown pants and tee shirts. Her hair is short and brown. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in a small mountains village. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Scribe like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Athletic, Gifted. Bonds: Job, Nature, Adventurer. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 43 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 900 gp. Red spinel (160 gp). Jasper (80 gp). Golden yellow topaz (1200 gp).
Berrian Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, constantly wearing a tan suit, pastel shirt, and brown tie. He has done his best to style his black hair to look like a famous performer. He has violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: PTSD. Bonds: Poor, Religious, Adventurer. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.
Namfoodle Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: He is content; and he has money and likes to spend it
Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Golden yellow topaz (700 gp). 1 Minor magic item.
Joser Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are green and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. Joser was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Bonds: Religious, Poor, Adventurer. Occupation: Courier
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp.
Nuraval Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. His white hair has been sun bleached extensively. He has a dull look in his violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Immigrant, Adventurer. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1000 sp. Jade (160 gp). Aquamarine (300 gp).
Gadreel Chance, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. She has white hair. Her fierce silver eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Gadreel isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful slaver made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has set out to sabotage the competition.
Motivation: She has a crush on the local Bounty Hunter; and wants her loneliness to end
Ideals: Impeccable. Bonds: Job, Mentor, Religious, Has a crush. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 2700 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Kelter High-hill, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A powerful slaver made him what he is. His father was a soldier and died while he was still young. Kelter was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Miller for hire.
Motivation: He has a crush on the local Layabout; and further expansion of business
Bonds: Job, Criminal record, Mentor, Military, Has a crush. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. A delicate brass dragon egg (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Gale Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears pastel leather gloves, a pastel jacket, and tight pants. She has done her best to style her brown fur to look like a famous performer. She has several tiny topaz earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She works hard and plays hard.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Gale was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Gale's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Hedonist, Antagonistic. Bonds: Rich. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
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