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NPC Generator

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Advanced [show]


Avice Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her chestnut hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted psionic powers by her dying brother.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Professionalism, Gifted. Bonds: Poor, Attractive. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Avice Qualanthri, Female Half-Elf Paladin 7
Medium (5'1") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Bloodstone (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arha Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her white robe and has her glaive always slung over her shoulder. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a minor phobia of water and hates getting wet.

History: Born to a Mayor, her father struggled to pay the bills. Arha was born on a far northern mountains where she grew up under the tutelage of her father, an expert Tanner. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety.

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Arha Birkenhead, Female Half-Orc Adept 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs


Mary Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her head has been shaved. Her green eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Mary Yaeldrin, Female Half-Elf Warrior 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Spyglass. 1 Masterwork manacles. 1 Good lock. 1 Hourglass.


Social Check DCs


Tawar Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely white suit with blue socks and a vest with buckled shoes. Her hair is black and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the south. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Pacifist. Flaws: Insane, Shy. Bonds: Immigrant, Poor. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Tawar Gentry, Female Half-Orc Monk 5
Medium (5'7") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)6 (-2) 14 (+2)6 (-2)
Skills Investigation +1, Performance +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Jet (100 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Smoky quartz (40 gp).


Social Check DCs


Tippletoe Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a tan suit, black shirt, and tan tie. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears her silver hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Gifted from a young age, Tippletoe studied abroad. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against brigands; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Attractive, Enemies. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Tippletoe Ningel, Female Gnome Fighter 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Manfred Hallewell, Male Human Rogue 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Left-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear pastel pants and tee shirts. His fur is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a brothel owner, Left-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and to pay off his debts

Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Left-Handed Mirror, Male Tabaxi Aristocrat 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 4 (-3)12 (+1) 9 (-1)13 (+1)
Skills History +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His gray fur is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Bounty Hunter, Five learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Five Shore, Male Tabaxi Druid 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Shax Deft, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. She keeps her long chestnut hair kept up in a rat tail. Her eyes are a pleasant red.

Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Shax does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. When Shax reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Depressed. Bonds: Military, Poor. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Shax Deft, Female Tiefling Warrior 7
Medium (4'9") Tiefling, Neutral Good (CR 7)
Armor Class 8
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 70 pp. Blue-white diamond (2000 gp). Brown-green garnet (40 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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