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NPC Generator

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Advanced [show]


Ombul Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, red, dusty cloak. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Ombul Brushgather, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Mantus Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His purple hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Apothecary soon after.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Flaws: Insomniac. Bonds: Rich, Job, Has a crush, Adventurer, Nature. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Mantus Creed, Male Tiefling Adept 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs


Jane Watson, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is tall, broad shouldered and powerfully built. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Scribe father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by orcs. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Philantrophist, Optimist. Flaws: Disease, Greedy. Bonds: Enemies. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Jane Watson, Female Human Wizard 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Beatrice Beitz, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, brown, dusty cloak. Her broad hat is riddled with cuts and holes. Her eyes are amber.

Personality: She dislikes all the random violence that takes place in the west. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beatrice took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tiefling people; and wishes to resurrect an old love

Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Beatrice Beitz, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Sybil Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a grey suit, green shirt, and brown tie. She wears a top hat to hide her balding. Her eyes are brown and beady.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sybil hails from a village terrorized by gnolls. In her 16th year, her parents were killed by a gnolls raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against gnolls.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Enemies. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Sybil Graeme, Female Human Ranger 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)16 (+3) 7 (-2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Ida Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears yellow leather gloves, a yellow jacket, and tight pants. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. Her job bores her to no end. She has decided to make it more interesting.

History: She got into the Bricklayer business at a young age. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Flaws: Ugly. Bonds: Guardian, Adventurer, Criminal record, Job. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Ida Teinithra, Female Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet leather gloves, a violet jacket, and tight pants. His red hair is heavily combed to the left. This hazel eyed northerner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has decided he is irredeemable

Ideals: Artistic, Logical. Bonds: Rich, Adventurer, Criminal record. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Chad Koehlanna, Male Half-Elf Warlock 6
Medium (5'3") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp. 2 Tanglefoot bags.


Social Check DCs


Burgell Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is auburn and very short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Burgell Boondiggles, Male Gnome Warrior 5
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (10 gp). Obsidian (10 gp). Bloodstone (50 gp). 1 Banded mail. 1 Full Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Emmeline Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.

Personality: Emmeline hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Emmeline Adler, Female Half-Elf Ranger 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)13 (+1) 9 (-1)16 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs

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