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NPC Generator

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Advanced [show]


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She sports a flattop hair cut. She has amber eyes.

Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Rich, Religious. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Tordrid Helcral, Female Dwarf Rogue 11
Medium (3'10") Dwarf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1800 gp. Star rose quartz (30 gp). Tiger eye turquoise (12 gp). Coral (130 gp). Golden yellow topaz (800 gp). White pearl (130 gp). Pink pearl (130 gp). Lapis lazuli (12 gp).


Social Check DCs


Griselda Carlyle, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long chestnut hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are blue.

Personality: Always inclined to offer people food she seems plenty friendly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Griselda was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to open a new tavern; and regain custody of her son

Ideals: Philantrophist, Entrepeneur. Bonds: In love, Family, Job. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Griselda Carlyle, Female Human Monk 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 40 gp. Coral (50 gp).


Social Check DCs


Leshanna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair has been sun bleached extensively. She has violet eyes and a tan hat with a brown feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of illithids once and for all.

History: Leshanna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She married young, but lost her spouse to illithids. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants revenge against illithids.

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Leshanna Meliamne, Female Elf Aristocrat 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. Aquamarine (800 gp). Aquamarine (800 gp).


Social Check DCs


Tiaathque Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She carries a battered trident and tarnished mace as well. Her brown hair is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Tiaathque Berevan, Female Elf Wizard 13
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 56 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +6, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 1000 gp. Amethyst (90 gp).


Social Check DCs


Damaia Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her purple hair, when down, is lengthy. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and she's repulsed by the pc

Ideals: Artistic, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Damaia Pain, Female Tiefling Bard 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 17 (+3)15 (+2)
Skills Investigation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Huckabee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his scythe ready. His brown hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Alex Huckabee, Male Human Cleric 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills History +6, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Solid gold idol (200 gp).


Social Check DCs


Reynard Snape, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is well dressed, constantly wearing a brown suit, violet shirt, and black tie. His left hand appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was granted druidic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to halfling people

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Reynard Snape, Male Human Druid 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 7
Hit Points 39 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2700 gp. Moss agate (10 gp). Carnelian (50 gp). Eye agate (10 gp). Golden pearl (140 gp).


Social Check DCs


Bree Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a faded coat and loose pants complete with top hat. Her black hair has been sun bleached extensively. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Glassblower, who enjoyed hunting, Bree was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: To prove her worth to the world; and someone believes her a fraud

Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies, Nature, Poor. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Bree Bigheart, Female Halfling Expert 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp.


Social Check DCs


Aelar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and he feels threatened by others

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Aelar Amastacia, Male Elf Druid 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +7, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic, Draconic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 1000 gp. Sapphire pendant on gold chain (1800 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (400 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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