Adam Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Eye agate (14 gp).
Gilkass Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and very much looks the part of a Marshal. Her crest, while still mostly blue, has prominent grey streaks. Her eyes are gold and beady.
Personality: Gilkass hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She can't help but pocket interesting objects she comes across
History: She got into the Marshal business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She struck the Marshal job and began her own company from there.
Motivation: She has decided she is irredeemable.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 gp.
Mamnen Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy brown hair. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp. 1 Banded mail.
Thomas Pickering, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large brown jacket. He keeps his black hair in a pixie cut. He wears large thick round spectacles.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Extrovert. Flaws: Racist, Disease. Bonds: Rich, Family. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Hobart Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered tan stockings. He has a moderate pudge and is not very fit. His tied-back hair is silver. He has blue eyes and a red hat with a tan feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His mother raised him in a mountain cabin. Hobart liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.
Motivation: Many drow want him driven away; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Job, Nature, Family, Enemies. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Diggory Watson, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Sellsword father left him crippled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he has a crush on the local sellsword
Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. Golden pearl (40 gp). Fire opal (1100 gp).
Wrenn Welber, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His white hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Pacifist, Gifted. Bonds: Attractive, Rich, Job. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Hugolina Marleigh, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her chestnut hair is kept up in a ponytail inside a top hat. Her gray eyes are slightly larger than normal.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Hugolina was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants a kiss.
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Poor. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arumawann Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arumawann was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Wants to work out more often; and a deep hatred of goblins
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Enemies, Immigrant. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 31 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Azurite (7 gp). Zircon (30 gp). Chrysoberyl (90 gp). Smoky quartz (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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