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NPC Generator

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Advanced [show]


Blossom TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Disease. Bonds: Immigrant, Rich, Debt. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Blossom TellPenny, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Quespa Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue crest is drawn into a tight pony tail with a dagger scrunchie. Her eyes are red and she is always smoking a pipe.

Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Quespa studied abroad. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Quespa Baharoosh, Female Dragonborn Warrior 8
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Ombul Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To get a good night's sleep; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Ombul Whispermouse, Male Halfling Sorcerer 10
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 38 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Gormogord Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has a golden handlebar mustache and slicked back golden hair. He has amber eyes and a red hat with a tan feather.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease, Hedonist, Antagonistic. Bonds: Rich, Family. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Gormogord Greenbottle, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 600 gp. Sardonyx (60 gp).


Social Check DCs


Jebeddo Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long black beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Jebeddo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Jebeddo Nackle, Male Gnome Warlock 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp.


Social Check DCs


Vadania Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a blue scarf, and she perpetually has her crossbow ready. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Abrasive and pushy, she has a hard time making friends. She misses her home and complains about the freezing weather, even in summer.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Vadania Cithreth, Female Elf Sorcerer 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Jarsali Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. She has wavy black hair. She has brown eyes and a blue hat with a brown feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Jarsali was born with her mother's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarsali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarsali. She used her abilities to trick people and travel the world for free.

Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Attractive. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Jarsali Mystralath, Female Elf Warrior 13
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 84 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills History +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Conrad Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear grey tank tops with brown pants. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Mundane. Bonds: Enemies, Family, Job, Religious. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Conrad Clayden, Male Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Fragrant Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in pastel turtlenecks beneath a black coat with brown slacks. Her white fur is lengthy. Her thin eyebrows rest above her beady amber eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal painting training, and achieved minor success. During her travels, Fragrant and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fragrant discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Fragrant fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Fragrant Of World, Female Tabaxi Adept 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 7 (-2)15 (+2)
Skills History +1, Medicine +0
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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