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NPC Generator

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Advanced [show]


Panana Reese, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears rags and sports a simple walking cane. She is an epitome of beauty. She has a very tight haircut. Her eyes are gray.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also hits on women, regardless of circumstances.

History: Panana was born with her mother's beautiful face. Panana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she's attracted to the pc

Flaws: Shy. Bonds: Poor, Attractive, Has a crush, Enemies, Adventurer. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Panana Reese, Female Gnome Druid 12
Small (3'4") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 80 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 16 (+3)16 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Ignan, Goblin, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 1000 gp.


Social Check DCs


Calcitro Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a red and brown robe with the hood down. He has wavy silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep father left him crippled. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Addict, Disease. Bonds: Religious. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Calcitro Nimblefingers, Male Halfling Aristocrat 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)17 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Ignan, Aquan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair down. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Selfish. Bonds: Attractive, Immigrant, Rich. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Borun Greenbottle, Male Halfling Sorcerer 8
Small (3'4") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 35 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 800 gp. Tourmaline (40 gp). Red spinel (40 gp). Freshwater pearl (9 gp). Black pearl (500 gp). Moonstone (40 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Left-Handed Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'11" southern woman, she wears tight fighting clothing, which leaves very little to the imagination. Her gray fur is kept up in a ponytail inside a wide-brimmed hat. Her copper eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Butcher business at a young age. A gifted student she started as a Bounty Hunter, but she got bored and became a Butcher. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Job, Enemies. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Left-Handed Grass, Female Tabaxi Monk 19
Medium (4'11") Tabaxi, Lawful Good (CR 19)
Armor Class 9
Hit Points 93 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 5d8-1, Ranged +5 / 5d8-1, Grapple +8

Possessions: 2200 pp. Silver pearl (80 gp). Chrysoberyl (80 gp). Citrine (30 gp). Black pearl (800 gp). Rhodochrosite (11 gp). Pink pearl (80 gp). Lapis lazuli (11 gp). Moss agate (11 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Iolite (30 gp). Alexandrite (800 gp). Fire opal (400 gp). Alexandrite (800 gp). White pearl (80 gp). Aquamarine (800 gp). Rose (30 gp). Banded agate (11 gp). Tourmaline (80 gp). Tourmaline (80 gp). Blue sapphire (400 gp). Violet garnet (800 gp). 1 Medium magic item.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy blue pantaloons and a grey scarf. He has a very tight haircut. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Orryn Sympony, Male Gnome Adept 12
Small (3'4") Gnome, Lawful Good (CR 12)
Armor Class 13
Hit Points 92 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)6 (-2) 13 (+1)11 (+0)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Blue quartz (16 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears baggy brown pantaloons and a tan scarf. She keeps her black fur in a pixie cut. Her blue unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Slave, Criminal record. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Sun Of Storm, Female Tabaxi Fighter 2
Medium (4'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. Rose (70 gp). Tourmaline (140 gp). Moonstone (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Hlin Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman sports grey clothing, slightly heavier than average wear. She has shaved her head bald. Her gray eyes are passionate and lively.

Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments

History: Hlin was born with her mother's beautiful face. A gifted student she started as a Hunter, but she got bored and became a Ploughman. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and expand her business

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Hlin Helcral, Female Dwarf Bard 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 gp.


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Stylist profession.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Job, Nature, Rich. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Gimble Horcusporcus, Male Gnome Cleric 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1500 gp. Large well-done wool tapestry (100 gp). A silver and pearl hairclip (80 gp). Old masterpiece painting (1200 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with small hat. His white hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Beckwith, Male Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Rock crystal (60 gp). 1 Banded mail.


Social Check DCs

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