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NPC Generator

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Advanced [show]


Korinn Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. Her crest is red and very short. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She never wears the same outfit twice, unless she absolutely has to.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Terse, Disease. Bonds: Attractive, Immigrant, Military. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Korinn Sumnarghthrysh, Female Dragonborn Barbarian 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Patrin Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a blue coat with brown slacks. His brass crest is kept up in a ponytail inside a top hat. His eyes are likewise red. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Patrin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Patrin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Persistence. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrin Grrrmmballhyst, Male Dragonborn Cleric 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: The child of a Laborer, who enjoyed hunting, Gunter was taken on many hunting expeditions. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Nature. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Gunter Hayden, Male Human Ranger 2
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Callybon Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her black hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Callybon does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Depressed. Bonds: Guardian, Military, Criminal record. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Callybon Munggen, Female Gnome Cleric 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 26000 sp.


Social Check DCs


Rolf Sutherland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying silver hair a little too much giving a sharp silver color. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Half-Elven culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Cartwright, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Rolf Sutherland, Male Human Paladin 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1200 gp. Star rose quartz (70 gp). Aquamarine (400 gp). Amethyst (150 gp). Carnelian (70 gp).


Social Check DCs


Andram Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is blue and curly. His eyes are white and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Andram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Andram reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Andram Grief, Male Tiefling Bard 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Alain Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She wears her brown hair down. This brown eyed southerner is not easily forgotten.

Personality: Alain is depressed about a lot of things. She tends to be a nihilist. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Alain hails from a village terrorized by brigands. A freak accident while working with her Mercenary father left her crippled. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: An old rival family wants her found; and she loathes her own lifestyle

Flaws: Depressed, Disease. Bonds: Enemies, Job, Family. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alain Brightmoon, Female Halfling Warrior 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Rael Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears yellow leather gloves, a yellow jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Slave, Criminal record. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Rael Coulson, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 600 gp.


Social Check DCs


Hugh Northcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with yellow slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Hugh Northcott, Male Human Fighter 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 20000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2300 gp).


Social Check DCs

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