Avelina Kendall, Female Human [Permalink]
Personal [hide]
Description: 4'10" and muscular, this western woman wears tight fighting clothing, which leaves very little to the imagination. Her hair is golden, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She acts crazy and hedonistic. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cook arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp.
Valafar Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Tanner uniform. His brown hair has been sun bleached extensively. He has several tiny amber earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Valafar was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Brewer again; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Job, Rich, Enemies, Attractive. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp.
Marbas Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, green, dusty cloak, and sports empty pouches on his belt. His silver hair is long and unkept. His white eyes peer out from beneath his top green hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born at the edge of vast mountains. A gifted student he started as a Sculptor, but he got bored and became a Shipwright. He has worked as a Shipwright like his mother before him.
Motivation: He wants to meet his childhood hero; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Dondon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His red hair, when down, is lengthy. He has gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Dondon was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he wants revenge against orcs
Ideals: Extrovert, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 35 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Banded agate (4 gp). Azurite (4 gp). Brown-green garnet (100 gp).
Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a grey scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His white fur is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Emerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and he wants nothing more than to rejoin the army
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Ulla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue costume with the symbols of the sun god on her torso. She has wavy white hair. Her eyes, though not visible through her cowl, are brown.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful wizard made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Money/treasure; and meet up once more with her childhood friend
Flaws: Emotional. Bonds: Adventurer, Mentor, Rich. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 340 gp.
Arnold Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and blonde. He wears an eyepatch.
Personality: He has always had a great fascination with Halfling culture. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Criminal record. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 400 gp.
Manfred Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He wears his golden hair down. He has a dull look in his violet eyes.
Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.
History: He was born in the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Immigrant, Debt. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 64 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 200 pp. Onyx (50 gp). Chrysoprase (50 gp). Star ruby (800 gp). 1 Medium magic item.
Charles Mori, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a grey suit. His blonde hair is cut jaggedly and amateurishly. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.
History: Charles was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 1 Small steel mirror.
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