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NPC Generator

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Advanced [show]


Silent Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her brown fur is greasy and uncared for. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Weaver mother left her crippled. She used her abilities to travel the world and help people.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Silent Shoe, Female Tabaxi Bard 6
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Oriel Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her blonde hair is knotted and matted. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is greedy

Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Rich. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Oriel Clapham, Female Human Commoner 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Traki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy tan pantaloons and a grey scarf. His auburn hair is cut short. His eyes are violet and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Traki Withrethin, Male Elf Fighter 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Brown-green garnet (80 gp). 1 Banded mail.


Social Check DCs


Gurdis Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries flails. Her long chestnut hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Gurdis Gorunn, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Dworic Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly silver, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dworic is combative with any and all who dare try his patience in the slightest.

History: Dworic was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Opinionated, Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Dworic Frostbeard, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 300 gp.


Social Check DCs


Harvest Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his black fur in a pixie cut. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Cartwright in town.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Cartwright job and began his own company from there.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Harvest Of Ivory, Male Tabaxi Adept 8
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)9 (-1) 17 (+3)18 (+4)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp. Obsidian (13 gp). White opal (700 gp). White pearl (70 gp). Golden pearl (70 gp). Golden yellow topaz (300 gp).


Social Check DCs


Enialis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. He has gleaming, smiling amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Enialis Caphaxath, Male Elf Fighter 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)9 (-1) 13 (+1)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Jezebeth Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her violet robe. She is physically well-built. Her hair is short and dark red. Her black eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the west, but her parents moved at a very young age to the east. Jezebeth was born on a far western island where she grew up under the tutelage of her father, an expert Barber. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Cynical. Bonds: Immigrant, Rich. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Jezebeth Tragedy, Female Tiefling Cleric 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 12000 sp. A roughly beaten golden orb (120 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Diesa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'1" and wears a grey feathered hat and grey clothes. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the north. Her childhood dream was to be a Mason, but she was a colossal failure. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Mundane. Bonds: Job, Poor, Criminal record. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Diesa Strongheart, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)12 (+1) 17 (+3)13 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 160 gp. Tiger eye turquoise (5 gp). Brown-green garnet (80 gp).


Social Check DCs

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