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NPC Generator

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Advanced [show]


Helja Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her blonde hair is greasy and uncared for. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Marry her brother to traveling adventurers; and she wants nothing more than to rejoin the army

Flaws: Ugly, Cynical. Bonds: Immigrant, Family, Military, Rich. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Helja Stoutale, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)6 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 250 gp.


Social Check DCs


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his blue robe and has his whip always slung over his shoulder. His red hair is slicked back into a classic pompadour. His brown eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: The child of a Laborer, who enjoyed hunting, Wiggens was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Debt, Enemies. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Wiggens Garrick, Male Gnome Wizard 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 24 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 7 (-2)13 (+1)
Skills History +8, Nature +8
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Orc, Goblin
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 2000 gp. Aquamarine (700 gp). Deep blue spinel (700 gp). Rose (40 gp). Black pearl (700 gp). Coral (40 gp). Onyx (40 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). Smoky quartz (40 gp). Blue quartz (12 gp). Golden yellow topaz (700 gp).


Social Check DCs


Brogg Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His tied-back hair is golden. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content; and to settle down with his crush

Ideals: Joker. Flaws: Racist, Mundane. Bonds: Has a crush, Rich. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Brogg Kendall, Male Half-Orc Adept 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 9 (-1)7 (-2)
Skills History +0, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy pastel pantaloons and a black scarf. He wears his cinnamon fur up. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Dynamic was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: To be a Seamstress again.

Ideals: Philantrophist. Bonds: Religious, Military, Job. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Dynamic Shoe, Male Tabaxi Cleric 9
Medium (6'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 60 pp.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Her fur, while still mostly white, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Justice, Philantrophist. Flaws: Insane, Disease. Bonds: Rich. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Warlock 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 16000 sp.


Social Check DCs


Varis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Hedonist. Bonds: Attractive, Slave, Job, Poor. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Varis Amastacia, Male Elf Druid 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 40 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)11 (+0) 19 (+4)8 (-1)
Skills Sleight of Hand +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554432100

Possessions: Violet garnet (300 gp).


Social Check DCs


Kyle Sydney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His hair is silver and curly. His blue eyes peer out from beneath his feathered grey hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Religious, Poor, Immigrant. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Kyle Sydney, Male Human Adept 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long blonde hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: This man loves music and to teach people music more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Ugly, Fearful, Antagonistic. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Guy Heiser, Male Human Sorcerer 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3100 gp. A delicate brass dragon egg (90 gp). An abacus with copper, silver and gold markers (50 gp). Fire opal pendant on a fine gold chain (2100 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his silver hair up. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Theodoric was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants a kiss; and he wants revenge against brigands

Ideals: Optimist. Bonds: Attractive, Family, Enemies, Has a crush. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Theodoric Boleem, Male Half-Elf Paladin 15
Medium (4'10") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 109 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Arcana +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 8000 gp. Peridot (80 gp). Moss agate (4 gp). Onyx (80 gp). Chrysoberyl (120 gp). Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). 1 Medium magic item.


Social Check DCs

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