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NPC Generator

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Advanced [show]


Jelenneth Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her golden hair is cut short. She is baby faced.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of illithids once and for all.

History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Insane. Bonds: Enemies, Rich, Criminal record. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Jelenneth Horineth, Female Elf Warrior 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 4 (-3)7 (-2) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Xappan Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His long black hair is drawn into a two foot long braid. His gold eyes peer out from beneath his Stetson black hat.

Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend

Ideals: Opinionated, Artistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Xappan Guile, Male Tiefling Warlock 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1600 gp.


Social Check DCs


Murook Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is well kept. Her brown eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Nature, Rich. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Murook Dudley, Female Half-Orc Rogue 5
Medium (5'3") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)6 (-2) 17 (+3)9 (-1)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. Star rose quartz (80 gp). Violet garnet (1500 gp).


Social Check DCs


Ildrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered greatsword and tarnished hand crossbow as well. His green crest, when down, is lengthy. His eyes are a pleasant red.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Ildrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Military, Religious, Mentor. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Ildrex Grrrmmballhyst, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light grey in addition to tight pants. His head has been shaved. His eyes are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. Some 3 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's looking for his big break; and he has money and likes to spend it

Flaws: Ugly, Greedy. Bonds: Immigrant, Rich, In love, Adventurer. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Dumph, Male Human Adept 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)18 (+4) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp. Tourmaline (90 gp). 1 Silk rope.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy chestnut hair. His brown unseeing eyes seem to look past you.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Mason, who enjoyed hunting, Trym was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Criminal record, Nature. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Trym Brandon, Male Human Paladin 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Red-brown spinel (140 gp).


Social Check DCs


Lance Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, green shirt, and brown tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His tied-back hair is blonde. His eyes are hazel and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Lance Loccisano, Male Half-Elf Druid 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Oskar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is kept up in a ponytail inside a top hat. His amber eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Seamstress, but he got bored and became a Jeweler. He became a Jeweler soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Disease. Bonds: Job, Nature, Religious. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Oskar Rakankrak, Male Dwarf Rogue 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)11 (+0) 14 (+2)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Onyx (60 gp). Eye agate (6 gp). Jet (50 gp). Tiger eye turquoise (6 gp). Alexandrite (900 gp).


Social Check DCs


Orthog Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His black hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Orthog Denholm, Male Half-Orc Sorcerer 14
Medium (6'4") Half-Orc, Lawful Good (CR 14)
Armor Class 8
Hit Points 76 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +7, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1800 gp). Cloth of gold vestments (110 gp). Gold music box (4000 gp). Silver comb with moonstones (500 gp). Solid gold idol (900 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs

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