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NPC Generator

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Advanced [show]


Huru Carlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a white tunic with yellow highlights, and long green pants that bunch up around her shoes. Her brown hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.

History: Huru was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Huru and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Family. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Huru Carlton, Female Half-Orc Warlock 4
Medium (5'5") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 13 (+1)4 (-3)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Minor magic item.


Social Check DCs


Andry Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears baggy red pantaloons and a brown scarf. Her moppish silver hair is in a traditional bowl cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich eastern family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. By chance she met her brother recently and the two have been together since.

Motivation: She is content; and her religion dominates her actions

Flaws: Terse, Mundane. Bonds: Family, Rich, Religious. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Andry Brightmoon, Female Halfling Warlock 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)17 (+3) 17 (+3)10 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Giant, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 400 gp. Azurite (14 gp). Fiery yellow corundum (700 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Rich, Mentor, In love. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Soveliss Ilphelkiir, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (130 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs


Sora Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and green robe with the hood down. Her crest is silver and very short. Her face is covered beneath a completely black helmet.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Flaws: Greedy, Disease. Bonds: Adventurer, Rich. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Sora Ghaallixirn, Female Dragonborn Cleric 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 11000 sp. Lapis lazuli (5 gp). Rock crystal (70 gp). Violet garnet (700 gp). Chalcedony (70 gp). Peridot (70 gp).


Social Check DCs


Trail Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. She carries with her a set of glaives on her belt, each one with a aquamarine on the hilt. She has styled her red fur well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: She was born in the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Joker. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trail Of Ivory, Female Tabaxi Aristocrat 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Miles Huckabee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His wide-brimmed hat is riddled with cuts and holes. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Miles Huckabee, Male Human Bard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 gp.


Social Check DCs


Symma Folkor, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears blue cloth garments or leather armor. Her hair is short and silver. Her eyes are amber and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things

Ideals: Joker, Optimist. Flaws: Ugly, Mundane, PTSD. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Symma Folkor, Female Gnome Warlock 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 41 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Investigation +8, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Dwarven, Elven, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 2000 gp. Rhodochrosite (12 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his whip ready. His brown hair and beard is wavy and long. His eyes are amber.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hadarai was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Persistence. Bonds: Attractive, Guardian, Religious. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Hadarai Wasanthi, Male Elf Wizard 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1100 sp.


Social Check DCs


Pearl Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family Pearl was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pearl decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: In love, Criminal record. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Pearl Leagallow, Female Halfling Barbarian 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)9 (-1) 18 (+4)13 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Bullseye lantern. 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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