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NPC Generator

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Advanced [show]


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his red hair in a flapper bob. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Hubert Heiser, Male Human Ranger 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +6, Performance +6
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1500 gp. Gold and topaz bottle stopper cork (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekk Walpole, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She has a slight overbite and is overall scrawny. Her hair is golden and very short. She is baby faced.

Personality: Aggressive, abrasive, and angry, Ekk embodies much of what other species detest in the Half-Orcs. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. Through the years after Ekk was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ekk's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 15 years.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.

Flaws: Antagonistic, Shy. Bonds: Nature, Job. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Ekk Walpole, Female Half-Orc Barbarian 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her blonde hair in a pixie cut. Her blue eyes peer out from beneath her feathered red hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After months of barely getting by, Bree managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Extrovert. Bonds: Rich, In love, Criminal record. Occupation: Server

Voice: Posh accent

Attributes [hide]

Bree Fastfoot, Female Halfling Bard 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 18 (+4)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Fire opal pendant on a fine gold chain (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Gûnd Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He wears many layers of old clothing at all times. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Gûnd embodies much of what other species detest in the Half-Orcs. A true patriot, Gûnd would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Nature, Criminal record. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Gûnd Ramsey, Male Half-Orc Wizard 3
Medium (6'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)6 (-2) 10 (+0)6 (-2)
Skills Animal Handling +2, Deception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Zaffrab Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right hand appears badly burned and disfigured. His golden hair is slicked back into a classic pompadour. This hazel eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Zaffrab and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Zaffrab Boondiggles, Male Gnome Warrior 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 130 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5

Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Cloth of gold vestments (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item.


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears rags and sports a simple walking cane. His orange fur is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Trail wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Mentor, Debt. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Trail Of Storm, Male Tabaxi Warlock 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Black pearl (200 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. He can't help but pocket interesting objects he comes across

History: When he was but 8 years old his parents immigrated from the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Fallond Brazzik, Male Dwarf Adept 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 9 (-1)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His black hair is cut short with large spiked bangs in the front. This gray eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Joker, Gifted. Flaws: Fearful, Mundane. Bonds: Immigrant. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Tim Walcott, Male Human Rogue 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 6 (-2)8 (-1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Coral (70 gp). Brown-green garnet (70 gp). Black pearl (500 gp). Golden pearl (70 gp).


Social Check DCs


Burana Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. Her blue crest is knotted and matted. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: She has comitted a past crime that haunts her to this day; and to get a good night's sleep

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Burana Wystongjiir, Female Dragonborn Warrior 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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