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NPC Generator

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Advanced [show]


Damien Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with feathered hat. His hair is greying and his face has many wrinkles. This amber eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Shepherd in town.

History: Damien hails from a village terrorized by dire rats. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He became a Shepherd soon after.

Motivation: Wants to raise his children well; and a strong sense of loyalty to tiefling people

Ideals: Joker. Flaws: Racist. Bonds: Job, Enemies, Family. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Damien Tealeaf, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 600 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Roywyn Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her right hand. She has wavy white hair. Her eyes are hazel and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: She is greedy.

Flaws: Depressed, Disease. Bonds: In love, Rich, Family. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roywyn Raulnor, Female Gnome Warlock 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Spyglass. 1 Magnifying glass.


Social Check DCs


Callybon Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a fancy blue dress. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her auburn hair is cut short. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Baker business at a young age. Her mother was a soldier and died while she was still young. Callybon was left her mother's suit of armor and trained in its use and care. Recently the stress of being a Baker has made it difficult for her to sleep.

Motivation: She wants to get laid; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Rich, Job, Military, Has a crush. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Callybon Sympony, Female Gnome Fighter 7
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Takra Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a kukri. He has done his best to style his white hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Forgetful, Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Takra Halsey, Male Half-Orc Ranger 4
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Orsik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: The child of a Servant, who enjoyed hunting, Orsik was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Orsik took refuge in the ruined castle and found the beat up shield and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Cynical, Insomniac. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Orsik Balderk, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)5 (-3) 12 (+1)10 (+0)
Skills History -1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Faral Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her brown hair is cut jaggedly and amateurishly. Her green eyes are slightly larger than normal.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and her religion dominates her actions

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Faral Harris, Female Half-Elf Aristocrat 8
Medium (5'0") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a white coat with black slacks. She carries with her a set of longbows on her belt, each one with a topaz on the hilt. She wears her red hair down. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: Caramip was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now spends her time doing works of charity.

Motivation: To reunite with her old friends.

Ideals: Fighting, Optimist, Philantrophist. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Caramip Albaratie, Female Gnome Warrior 11
Small (3'2") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 104 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1300 gp. Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Solid gold idol (700 gp). Old masterpiece painting (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).


Social Check DCs


Manea Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. Her brown hair is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can't help but pocket interesting objects she comes across

History: Her mother raised her in a mountain cabin. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg; and to be a map maker again

Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Enemies, Job. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Manea Guile, Female Tiefling Cleric 2
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)5 (-3) 18 (+4)6 (-2)
Skills Deception +0, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Kithri Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. She sports a flattop hair cut. Her fierce amber eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a ruthless business woman, a trait she acquired from her father.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kithri took refuge in the old dungeon and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's attracted to the PC.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Military, Nature. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Kithri Porridgepot, Female Halfling Barbarian 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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