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NPC Generator

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Advanced [show]


Theirastra Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports yellow clothing, slightly heavier than average wear. She is portly but not overly obese. She has a long white ponytail with little hanging trinkets. Her eyes are violet and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the north her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Hunter soon after.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Theirastra Zhou, Female Half-Elf Rogue 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Astar Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His black unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Astar lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Flaws: Disease, Shy. Bonds: Family, Adventurer, Rich, Enemies. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Astar Charity, Male Tiefling Cleric 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp. Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Griselda Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair up. Her violet eyes are passionate and lively.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west her family was never financially stable. When Griselda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Adventurer, Poor, Military. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Griselda Bentham, Female Human Aristocrat 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1 Average lock.


Social Check DCs


Sarah Ramsay, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor, and carries shields. She wears her auburn hair up. Her green unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. A freak accident while working with her Merchant father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Job, Family, Adventurer. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Sarah Ramsay, Female Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Liftrasa Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Ploughman. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy blonde hair. Her face is scarred and worn.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a great chef.

History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better trade route.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Rich. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Liftrasa Daraln, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)6 (-2) 9 (-1)6 (-2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Akta Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her silver hair is matted, messy, and big. Her face is scarred and worn.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Akta Fluke, Female Tiefling Rogue 1
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Amethyst (100 gp).


Social Check DCs


Dalaba Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses like a well dressed Shepherd does. She has done her best to style her silver hair to look like a famous performer. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Dalaba was born in the south. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She struck the Shepherd job and began her own company from there.

Motivation: She is unsatisfied with her job; and a deep hatred of illithids

Ideals: Philantrophist, Persistence. Bonds: Job, Enemies, Family. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Dalaba Umbodoben, Female Gnome Warrior 7
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)5 (-3) 14 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 100 pp. Deep green spinel (110 gp). Moss agate (9 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


John Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: Born to a Shoemaker, his father struggled to pay the bills. He has had some formal singing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

John Ofandrus, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)8 (-1) 9 (-1)6 (-2)
Skills Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. Citrine (30 gp).


Social Check DCs


Amnon Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a green suit. His silver hair is thinning but still full. His eyes are red and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Amnon grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Amnon Fluke, Male Tiefling Barbarian 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1300 gp. Aquamarine (1300 gp).


Social Check DCs

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