Percival Wade, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in grey turtlenecks beneath a tan coat with green slacks. With bright brown hair and a scraggly beard. He has a dull look in his green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Justice. Bonds: Rich, Religious, Job. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3 Tanglefoot bags.
Arava Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is typically in her Armorer uniform. Her silver crest is unkempt and raggedy. Her ears are large.
Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Armorer soon after.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).
Oblar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the north. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He worked as a nervous Beggar and found it very stressful. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Expand his business.
Ideals: Pacifist. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
Shautha Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear white tank tops with blue skirt. She has moderate length chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: She wants to meet her childhood hero; and to reunite with her absent father
Ideals: Optimist. Bonds: Rich, Job, Family, Adventurer. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Black opal (1400 gp). Aquamarine (300 gp). Sard (80 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. His deerstalker hat is riddled with cuts and holes. He has a dull look in his hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dilettante mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2300 sp. Jade (150 gp).
Kallista Delight, Female Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears tattered old clothes. She wears her white hair up. Her eyes are silver and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Sailor and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kallista fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Healer again.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Goroth Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'7", this man dresses in black turtlenecks beneath a brown coat with tan slacks. His head has been shaved. He has violet eyes and a black hat with a brown feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Ugly, Shy. Bonds: Criminal record, Rich, Debt. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 3 (-4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. Jasper (50 gp). Tourmaline (70 gp). Red-brown spinel (70 gp). Amber (70 gp).
Alberich Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. He has several tiny amethyst earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. When Alberich reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Flaws: Mundane. Bonds: Attractive, Rich, Military. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 sp.
Drogo Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His black hair is singed and shortened. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To reunite with his absent father; and money/treasure
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
