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NPC Generator

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Advanced [show]


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a violet scarf. He carries with him a set of halberds on his belt, each one with a opal on the hilt. His chestnut hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Warryn grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting. Flaws: PTSD. Bonds: Nature, Enemies, Adventurer. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Warryn Garrick, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 30000 sp. Pink pearl (40 gp). Freshwater pearl (5 gp). Jet (40 gp).


Social Check DCs


Immeral Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is greasy and uncared for. His eyes are violet and beady.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Criminal record, Adventurer. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Immeral Yaeldrin, Male Elf Druid 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Smoky quartz (70 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ûkrom Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized opal on his right hand. His red hair is still thick. His eyes are hazel and beady.

Personality: He is overprotective of those who hire his services. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Depressed. Bonds: Rich, Guardian, Mentor, Criminal record. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Ûkrom Dryden, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Athletics +7
Senses Passive Perception 10
Languages Common, Orc, Terran, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kansif Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears a white shirt with thin black vertical stripes and blue pants. Her hair is auburn, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: Kansif lived on a farm with her father, near the main road leading to a nearby town. Through the years after Kansif was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Kansif's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her brother; and she's repulsed by the pc

Flaws: Insane, Impulsive, Antagonistic. Bonds: Attractive, Family. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Kansif Thorpe, Female Half-Orc Warrior 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Pink pearl (80 gp).


Social Check DCs


Nelkin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Nelkin Wildcloak, Male Halfling Ranger 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Terran, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Simon Bentley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Optimist, Fighting. Bonds: Attractive, Mentor, Criminal record. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Simon Bentley, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 16 (+3)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Vaina Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back blonde hair. She wears an eyepatch.

Personality: She dislikes all the random violence that takes place in the west. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: Born to a poor family in the city she treasured whatever gifts she got. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to settle down with her crush

Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Poor, Debt. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Vaina Melancon, Female Half-Elf Monk 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Aquamarine (800 gp). Hematite (7 gp).


Social Check DCs


Lorilla Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears bulky blue painted plate armor, she is not a threatening figure. She has white hair. Her eyes, though not visible through her cowl, are blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Fortune-teller father left her crippled. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and to be a fortune-teller again

Ideals: Pacifist. Flaws: Cynical, Disease. Bonds: Job, Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Lorilla Shadowcloak, Female Gnome Ranger 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Naill Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is greying and his face has many wrinkles. He has gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Locksmith, Naill learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Secretive, Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Naill Amakiir, Male Elf Ranger 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp.


Social Check DCs

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