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NPC Generator

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Advanced [show]


Roywyn Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is braided into rings. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Layabout, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Layabout again; and she desires power and/or immortality

Ideals: Philantrophist. Bonds: Poor, Adventurer, Military, Job. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Roywyn Albaratie, Female Gnome Adept 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Myev Morley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She is muscular with a powerful set of arms. Her white hair is slicked back into a classic pompadour. Her green eyes peer out from beneath her small black hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Carpenter father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and retire the richest woman in the east

Ideals: Entrepeneur, Persistence. Flaws: Disease, Secretive, Greedy. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Myev Morley, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Silk rope.


Social Check DCs


Andram Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His purple hair is long and unkept. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Cartwright, who enjoyed hunting, Andram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He desires power and/or immortality; and he has a crush on the local cartwright

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Andram Sanctuary, Male Tiefling Commoner 4
Medium (6'3") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 10 (+0)18 (+4)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Dagger Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear pastel clothing when he does not wear armor. His fur is orange and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Dagger will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 7 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Attractive, Family, Immigrant. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Dagger Thundercloud, Male Tabaxi Commoner 13
Medium (6'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 200 pp. Finely wrought small gold bracelet (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.


Social Check DCs


Darrow Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He keeps his silver hair in a flapper bob. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Barkeep profession.

History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Job, Poor. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Darrow Fatrabbit, Male Halfling Adept 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 5 (-3)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uthemar Holimion, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His hair is red, silky, and of moderate length. His blue eyes dart from person to person.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Uthemar was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Uthemar Holimion, Male Elf Cleric 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp. Coral (120 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Kriv Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His copper crest is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a wizard, Kriv was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Kriv Sumnarghthrysh, Male Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Krusk Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a slight overbite and is overall scrawny. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Justice, Philantrophist. Flaws: Insane. Bonds: Mentor, Family. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Krusk Thorpe, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)3 (-4)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the sun god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and sabotage a competitor

Ideals: Philantrophist, Gifted. Bonds: Military, Job, Adventurer. Occupation: Laborer

Voice: German accent

Attributes [hide]

Charles Lathalas, Male Half-Elf Wizard 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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