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NPC Generator

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Advanced [show]


Claira Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered mace and tarnished bastard sword as well. Her golden hair is thinning but still full. Her eyes, though not visible through her cowl, are brown.

Personality: While she acts the brute, she is far gentler than she would appear. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Claira Arnuanna, Female Elf Wizard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Susannah Colby, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'1" and is dressed in a clean grey cloak covering her clean studded leather. Her white hair is cut short with large spiked bangs in the front. Her eyes are hazel and she is always smoking a pipe.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Susannah's homeland. Susannah decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Terse, Selfish, Depressed. Bonds: Immigrant. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Susannah Colby, Female Human Wizard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Emerald Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length cinnamon fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: He comes from a rich southern family. He dropped out of school before completing his studies. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Bonds: Attractive, Job, Rich. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Emerald Of Winter, Male Tabaxi Warrior 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 120 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. Red garnet (100 gp). Citrine (60 gp). Alexandrite (500 gp). Moss agate (14 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries halberds. She wears her chestnut hair down. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Rieta Idea, Female Tiefling Commoner 10
Medium (4'9") Tiefling, Neutral Good (CR 10)
Armor Class 8
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +2, Investigation +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +7

Possessions: 60 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has a long chestnut beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dain is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Dain has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire.

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic, Disease. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Dain Dankil, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 50 gp.


Social Check DCs


Immeral Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Caphaxath, Male Elf Monk 9
Medium (4'8") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 20 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)9 (-1) 12 (+1)17 (+3)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Moss agate (12 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Myathethil Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered crossbow and tarnished morningstar as well. Her auburn hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the north to a Stableman, Myathethil learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: To be a Crown-heir again; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Myathethil Burrows, Female Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 30000 cp. Citrine (80 gp).


Social Check DCs


Ahinar Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her black hair is heavily combed to the right. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and find a way to reverse the transformation of her sister

Ideals: Persistence. Bonds: Attractive, Family, Criminal record. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Ahinar Horineth, Female Elf Bard 13
Medium (5'1") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 69 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 18 (+4)16 (+3)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 14
Languages Common, Elven, Draconic, Abyssal, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: Lapis lazuli (14 gp). Deep green spinel (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mord Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. Through the years after Mord was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mord's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to unite with his sister

Ideals: Artistic. Flaws: Shy, Disease, Antagonistic. Bonds: Family. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Mord Myerscough, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Athletics +7
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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