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NPC Generator

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Advanced [show]


Thamuz Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His purple hair is matted, messy, and big. His black eyes dart from person to person.

Personality: Calm and collected, he is a well trained Doctor. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Thamuz Entropy, Male Tiefling Druid 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 9000 sp.


Social Check DCs


Robert Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a violet suit. He has a red handlebar mustache and slicked back red hair. His hazel eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Robert was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Joker, Philantrophist, Impeccable. Flaws: Lazy. Bonds: Job. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Robert Woodhouse, Male Half-Elf Druid 13
Medium (5'11") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 88 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 14 (+2)7 (-2)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan, Ignan
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 200 pp. Alexandrite (400 gp).


Social Check DCs


Adrex Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his black crest in a pixie cut. His red eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Adrex lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adrex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrex. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He would like to get married and retire; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Criminal record, Family, Has a crush. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Adrex Zzzxaaxthroth, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Yvonne Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Dilettante uniform. She keeps her long blonde hair kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Dilettante like her mother before her.

Motivation: Nothing but the best is good enough for her; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Job, Nature. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Yvonne Mellerelel, Female Half-Elf Druid 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Rolf Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet small hat and violet clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. During his travels, Rolf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rolf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rolf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Tiefling people; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Justice. Flaws: Disease, Racist. Bonds: Criminal record, Adventurer. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Meliamne, Male Half-Elf Expert 8
Medium (5'4") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60 pp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear brown clothing when she does not wear armor. Her hair is silver and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her mother raised her in a mountain cabin. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted druidic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature, Debt. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Oriff Strongheart, Female Dwarf Adept 3
Medium (3'10") Dwarf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Arannis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a silver handlebar mustache and slicked back silver hair. His gray eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in axe use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Arannis Mellerelel, Male Elf Barbarian 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norkruuth Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His blue crest is greasy and uncared for. His eyes are gold and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Guard father left him crippled. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Family, Criminal record. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Norkruuth Zzzxaaxthroth, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3

Possessions: 14000 sp. Eye agate (7 gp). Lapis lazuli (7 gp). Chrysoberyl (70 gp). Coral (70 gp). Eye agate (7 gp). Freshwater pearl (7 gp).


Social Check DCs


Armara Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her black hair in a flapper bob. Her white unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She then took over the family business and is one of the better Carpenter for hire.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Armara Tranquil, Female Tiefling Commoner 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 90 pp.


Social Check DCs

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