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NPC Generator

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Advanced [show]


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a blue cloak and cross-gartered tan stockings. Her hair is always cut to a buzz. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. Flattery will make her almost putty in your hands.

History: The child of a Dilettante, who enjoyed hunting, Caramip was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.

Motivation: To end her boredom; and find a way to reverse the transformation of her brother

Flaws: Addict, Selfish, Mundane. Bonds: Nature, Family. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Caramip Cobblelob, Female Gnome Fighter 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 2 Tanglefoot bags.


Social Check DCs


Morthos Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker, Professionalism. Bonds: Rich, Debt. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morthos Ecstasy, Male Tiefling Warrior 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 8000 sp.


Social Check DCs


Vanuath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His black hair is cut jaggedly and amateurishly. This gray eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting, Persistence, Logical. Bonds: Immigrant, Religious, Adventurer. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Vanuath Meliamne, Male Elf Cleric 13
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 90 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 200 pp. Chrysoprase (70 gp). Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his copper crest in a pixie cut. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Greethen and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Greethen Shestendeliath, Male Dragonborn Bard 10
Medium (6'4") Dragonborn, Neutral Evil (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a moderate pudge and is not very fit. Her brown hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a plains tribe. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she wants revenge against illithids

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Eloise Tinley, Female Human Cleric 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Hecat Art, Female Tiefling [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the north, but her parents moved at a very young age to the east. Hecat was born on a far northern forest where she grew up under the tutelage of her father, an expert Jeweler. By chance she met her sister recently and the two have been together since.

Motivation: To share knowledge with the world; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Athletic, Optimist, Logical. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Hecat Art, Female Tiefling Barbarian 6
Medium (4'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)18 (+4) 8 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Giant, Auran, Ignan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oolah Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a fancy black dress. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Oolah was born on a far southern plains where she grew up under the tutelage of her father, an expert Dilettante. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Attractive, Adventurer, Religious, Immigrant. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Oolah Chatham, Female Half-Orc Druid 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her hair is silver and very short. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Religious. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Torgga Morigak, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp.


Social Check DCs


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His black hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Jabbie and his spouse have recently divorced.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Mentor. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jabbie Wildwander, Male Gnome Bard 10
Small (3'8") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1200 gp. Violet garnet (300 gp). Lapis lazuli (15 gp).


Social Check DCs

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