Silvo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Silvo was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. He became a Merchant soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 900 sp. Chrysoprase (70 gp). Malachite (9 gp).
Silent Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly clubs and bows. His beige fur, when down, is lengthy. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silent took refuge in the ruined castle and found the beat up club and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur, Optimist, Professionalism. Bonds: Criminal record, Nature. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 40000 cp. Violet garnet (1400 gp). 1 Minor magic item.
Savaran Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear black tank tops with grey skirt. Her silver crest is unkempt and raggedy. She wears a mask on her face.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Maynild Moreno, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears brown cloth garments or leather armor. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. She is able to fit into much smaller and tighter spaces than normal.
History: She is a Deep Scion in disguise. A freak accident while working with her Carpenter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 17000 sp.
Nala Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in an above average manner. Her crest is copper and very short. Her fierce red eyes like to dwell on things.
Personality: Nala speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After months of barely getting by, Nala managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She wants revenge against giants; and a deep hatred of giants
Ideals: Athletic, Impeccable. Bonds: Attractive, Enemies, Poor. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp.
Keyleth Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a blue shirt with thin white vertical stripes and yellow pants. Her black hair is well kept. She is baby faced.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Philantrophist, Gifted, Fighting. Bonds: Immigrant, Rich. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Gubrash Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with broad hat. He sports a long brown beard, and similarly colored long hair. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.
History: Gubrash hails from a village terrorized by illithids. Through the years after Gubrash was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gubrash's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a deep hatred of illithids
Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Enemies. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2600 gp.
Bucklal Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and green handkerchief worn on his right side. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Military, Religious. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 79 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Giant, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 gp. Alexandrite (500 gp). Fiery yellow corundum (1100 gp). Moonstone (20 gp). Tourmaline (50 gp). Emerald (1100 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Rich purple corundum (1100 gp). Deep blue spinel (500 gp). Chrysoberyl (50 gp). Violet garnet (500 gp). Malachite (6 gp). Red garnet (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Blendaeth Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She usually wears her green robe and has her mace always slung over her shoulder. Her bronze crest is kept up in a ponytail inside a small hat. Her red eyes are slightly larger than normal.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her job bores her to no end. She has decided to make it more interesting.
History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Military. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 700 gp. Malachite (12 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
