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NPC Generator

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Advanced [show]


Vonana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a grey and green handkerchief worn on her right side. Her hair is short and black. Her face is covered beneath a completely black helmet.

Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends; and expand her business

Flaws: Shy. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vonana Trueanvil, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 11 (+0)6 (-2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Banded mail.


Social Check DCs


Oriel Jacobs, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. She has slicked back blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the north. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 12 years.

Motivation: Revenge; and further expansion of business

Ideals: Pacifist. Flaws: Fearful, Disease. Bonds: Job, Enemies. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Oriel Jacobs, Female Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 10 (+0)16 (+3)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His tied-back hair is white. He has blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Morgran was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Morgran and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Morgran Daraln, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. Tiger eye turquoise (14 gp).


Social Check DCs


Valafar Death, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Valafar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Depressed. Bonds: Military, Adventurer. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Valafar Death, Male Tiefling Aristocrat 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 16 (+3)16 (+3)
Skills Nature +2, Survival +6
Senses Passive Perception 13
Languages
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Korfel Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Glassblower uniform. His golden hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Painter profession.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Ugly, Insane, Shy. Bonds: Job, Poor. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Korfel Selevarun, Male Half-Elf Wizard 4
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Fargas Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red costume with the symbols of luck on his torso. His hair, while still mostly chestnut, has prominent grey streaks. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Fargas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fargas Tosscobble, Male Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp. Moss agate (9 gp). Golden yellow topaz (500 gp). Black opal (1400 gp). Jade (40 gp).


Social Check DCs


Gorga Lancaster, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white small hat and white clothes. Her silver hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She has set out to sabotage the competition.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Slave, Family. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Gorga Lancaster, Female Half-Orc Cleric 6
Medium (5'8") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Just what you see.


Social Check DCs


Tippletoe Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears a blue coat over a tan low-cut shirt, and a top hat upon her head, and her gloved hand is found clutching a ceremonial dagger. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a white middle class family as the only child. Tippletoe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Beggar job and began her own company from there.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Nature, Rich. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Tippletoe Fapplestamp, Female Gnome Barbarian 7
Small (3'1") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 48 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Star rose quartz (70 gp). Deep blue spinel (600 gp). Sard (70 gp).


Social Check DCs


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His red fur has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Pelt was born the youngest of three triplets. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Impulsive, Insane. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Pelt Of Clay, Male Tabaxi Paladin 12
Medium (5'7") Tabaxi, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 10 (+0)18 (+4)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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