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NPC Generator

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Advanced [show]


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly greatswords and kukris. With a patchy white beard and wild white hair. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Criminal record, Religious, Immigrant, Family. Occupation: Hunter

Voice: American accent

Attributes [hide]

Dain Holderhek, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 16 (+3)10 (+0)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Astar Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His purple hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Astar is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. Astar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Healer. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Astar Enigma, Male Tiefling Fighter 5
Medium (6'9") Tiefling, Lawful Good (CR 5)
Armor Class 8
Hit Points 8 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)13 (+1) 11 (+0)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 700 gp.


Social Check DCs


Paelias Firahel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He has gray eyes and a blue hat with a violet feather.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out north to avoid the crime he committed. He then took over the family business and is one of the better Scribe for hire.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Disease. Bonds: Rich, Job, Criminal record. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Paelias Firahel, Male Elf Sorcerer 4
Medium (4'10") Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His black fur is still thick. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Halfling culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Racist, Impulsive. Bonds: Immigrant, Adventurer, Rich. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Great Treat, Male Tabaxi Adept 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 18 (+4)19 (+4)
Skills Acrobatics +4, Deception +7
Senses Passive Perception 14
Languages Common, Celestial, Undercommon, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 100 gp.


Social Check DCs


Kava Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. Her long silver crest is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She has always had a great fascination with Dwarven culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Kava reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted divine powers by her dying brother.

Motivation: Dwarven compassion; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kava Umbyrphrael, Female Dragonborn Expert 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 390 gp.


Social Check DCs


Bune Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Her dark red hair is slicked back into a classic pompadour. Her eyes are white.

Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.

History: Bune was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Bune Pleasure, Female Tiefling Wizard 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 90000 cp. Aquamarine (400 gp). Lapis lazuli (16 gp). Star ruby (700 gp).


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his mother. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Immigrant. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Robert Lindsey, Male Human Warrior 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)7 (-2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Alice Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her chestnut hair is cut short. Her amber eyes peer out from beneath her broad brown hat.

Personality: She is irascible and easily irritated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and to reunite with her absent mother

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Alice Hayhurst, Female Human Rogue 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 9 (-1)6 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Ermina Melancon, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her shortbow. Her blonde hair is matted, messy, and big. Her eyes are amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.

History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Ermina Melancon, Female Human Cleric 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. Golden yellow topaz (300 gp).


Social Check DCs

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