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NPC Generator

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Advanced [show]


Nicholas Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly greataxes and axes. His golden hair is lengthy. His green eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Nicholas Westbrook, Male Human Paladin 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Forcas Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic, Entrepeneur. Flaws: Greedy, Antagonistic. Bonds: Mentor. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Forcas Hope, Male Tiefling Cleric 16
Medium (5'7") Tiefling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 49 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)6 (-2) 8 (-1)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. An abacus with copper, silver and gold markers (60 gp). Cloth of gold vestments (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Surina Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'7". She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has bronze crest. She has gleaming, smiling gold eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her sister before her, after school she went straight into learning to become a Brewer. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and expand her business

Ideals: Optimist. Flaws: Greedy, Ugly. Bonds: Job, In love. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Surina Mohradyllion, Female Dragonborn Cleric 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Jheri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. She wears her copper crest up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Jheri is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the south to a Layabout, Jheri learned a great deal about her father's area of expertise. Her childhood dream was to be a Miner, but she was a colossal failure. She has worked as a Layabout like her father before her.

Motivation: Sabotage a competitor; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Jheri Shestendeliath, Female Dragonborn Adept 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears baggy green pantaloons and a brown scarf, and is pretty ugly. She has black crest. Her eyes are gold.

Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She then took over the family business and is one of the better Carter for hire.

Motivation: Wants to open a new tavern; and balancing her hectic life and new carter responsibilities is difficult

Flaws: Ugly, Fearful. Bonds: Has a crush, Military, Job. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Wizard 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 9 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. Azurite (14 gp). Blue quartz (14 gp). Golden pearl (160 gp).


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Born in the south to a Junk Dealer, Ozyman learned a great deal about his mother's area of expertise. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Bonds: Family, Adventurer, Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Ozyman Strongbones, Male Halfling Expert 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1900 gp. Pink pearl (150 gp). Black pearl (1200 gp). Citrine (50 gp). Onyx (50 gp).


Social Check DCs


Tippletoe Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a feathered hat to cover her moderate length golden hair. Her fierce brown eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She was always very intelligent and has formed a secret society of specialists.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Secretive. Bonds: Guardian, Nature. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Tippletoe Ningel, Female Gnome Bard 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Undercommon, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Rurik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His whole body is exceptionally muscular. He keeps his brown hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: Rurik was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Rurik Strongheart, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)17 (+3) 8 (-1)8 (-1)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Infernal, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Bethrynna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. Her green eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Bethrynna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Many drow want her driven away; and revenge

Flaws: Ugly, Cynical, Impulsive. Bonds: Religious, Enemies. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Bethrynna Sylvaranth, Female Elf Aristocrat 4
Medium (5'0") Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. Amethyst (50 gp). Emerald (1100 gp). Amethyst (50 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs

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