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NPC Generator

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Advanced [show]


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His long golden hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Actor father left him crippled. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Adrik Morigak, Male Dwarf Adept 10
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Bella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her blonde hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.

History: Bella was born in the south. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Bella Warmwater, Female Halfling Wizard 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Naamah Principle, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is short and blue. She wears large thick round spectacles.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a necromancer, Naamah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Bonds: Attractive, Poor, Criminal record, Job, Mentor. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Naamah Principle, Female Tiefling Warrior 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Bundrigo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is styled in orderly dreadlocks. His eyes are green and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: Bundrigo was born the youngest of three triplets. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Bundrigo Glenfellow, Male Halfling Rogue 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Everard Milton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His blonde hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Addict, Fearful. Bonds: Poor. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Everard Milton, Male Human Warrior 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Tharivol Raethran, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He struck the Sailor job and began his own company from there.

Motivation: Expand his business; and to clean up the streets

Ideals: Fighting, Gifted. Bonds: Guardian, Military, Job. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Tharivol Raethran, Male Elf Expert 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Mumpena Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her long white hair is drawn into a two foot long braid. She has hazel eyes and a tan hat with a green feather.

Personality: Her tongue was cut out and she uses sign language. She is able to fit into much smaller and tighter spaces than normal.

History: Her mother raised her in a mountain cabin. A freak accident while working with her Fisher father left her crippled. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Nature, Immigrant. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Mumpena Turen, Female Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. Iolite (70 gp). Silver pearl (90 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Ulla Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. She wears a wide-brimmed hat to hide her balding. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Family. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Ulla Lingenhall, Female Gnome Commoner 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Athletics +0, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Edge Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. She wears a colorful flower in her red fur. Her eyes are amber.

Personality: Calm and collected, she is a well trained Navigator. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the west, but her parents moved at a very young age to the south. She worked as a nervous Navigator and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Bonds: Attractive, Poor, Job, Adventurer, Immigrant. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Edge Of Spirit, Female Tabaxi Druid 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Insight +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs

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