Arumawann Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. His hair is short and black. This green eyed westerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of goblins once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He wants revenge against goblins; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Enemies, Poor. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Banded mail.
Beast In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has wavy white fur. His hazel eyes are slightly larger than normal.
Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.
History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Tabaxi compassion.
Ideals: Entrepeneur. Flaws: Insane, Selfish, Racist. Bonds: Immigrant. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 6000 sp. Chrysoberyl (40 gp). Deep blue spinel (1200 gp). Obsidian (15 gp). 1 Minor magic item.
Edge Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her orange fur is knotted and matted. She wears a mask on her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She now mingles about in high society.
Motivation: She has passion for adventuring and risk; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Mumpena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her black hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Job. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 20 (+5) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Tiger eye turquoise (6 gp).
Sannl Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She feeds upon the attention of others.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a illithids raid, leaving Sannl alone in the world. After a stint in an orphanage, she was adopted. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Joker. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 200 gp.
Vicky Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a very tight haircut. Her eyes are a pleasant green.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has all her life been fascinated with writing.
History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Slave. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. An abacus with copper, silver and gold markers (90 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item.
Paymon Light, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His black hair is heavily combed to the left. He has several tiny sapphire earrings on each ear.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born into a rich family. He married young, but lost his spouse to goblins. Days after completing his studies, news broke out that his hometown was attacked by goblins. Paymon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and a strong sense of loyalty to dragonborn people
Ideals: Logical. Flaws: Racist, Depressed. Bonds: Rich, Enemies. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 900 gp. Deep blue spinel (1200 gp). Bloodstone (70 gp). Jasper (70 gp). Blue quartz (16 gp).
Herleva Wentworth, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her chestnut hair is kept up in a ponytail inside a small hat. She has green eyes and a grey hat with a blue feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Herleva and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she feels threatened by others
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Srorthen Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His crest, while still mostly copper, has prominent grey streaks. His eyes are gold and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He feels threatened by others.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 29000 cp. Black star sapphire (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
