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NPC Generator

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Advanced [show]


Naal Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with green socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His brown eyes are slightly larger than normal.

Personality: Naal is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: He got into the Barrister business at a young age. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent father; and he feels kind of lost in life

Flaws: Depressed, Hedonist. Bonds: Job, Criminal record, Family. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Naal Wilmont, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants, and sports empty pouches on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Baker.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Justice, Fighting. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Aramil Amakiir, Male Elf Sorcerer 11
Medium (5'5") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 9 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 340 pp. Chalcedony (40 gp). Iolite (40 gp). Banded agate (6 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Greeba Ridley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, and she perpetually has her morningstar ready. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south to a Barkeep, Greeba learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Fighting. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Greeba Ridley, Female Half-Orc Sorcerer 3
Medium (4'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Trail Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is renowned for her bright brown dresses and hats. Her red fur is lengthy. Her hazel unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Criminal record, Adventurer. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Trail Wing, Female Tabaxi Ranger 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1300 gp. Peridot (40 gp). Violet garnet (1000 gp). Moss agate (12 gp). Moss agate (12 gp). Emerald (1400 gp). White pearl (70 gp). Emerald (1400 gp). Blue star sapphire (1400 gp).


Social Check DCs


Nimble Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His fur is yellow and very short. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Nimble Of Claws, Male Tabaxi Paladin 6
Medium (6'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (90 gp). Old masterpiece painting (800 gp). 1 Minor magic item.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Krimmon Tealeaf, Male Halfling Wizard 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor. Her white hair is kept up in a ponytail inside a top hat. She is baby faced.

Personality: Cecily is depressed about a lot of things. She tends to be a nihilist. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich western family. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Navigator.

Motivation: She is unsatisfied with her job; and to be a spy again

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Rich, Job. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Cecily Nobles, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Lapis lazuli (11 gp). Malachite (11 gp). Pink pearl (100 gp). Sardonyx (20 gp).


Social Check DCs


Trail Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear brown pants and tee shirts. She has dyed her greying black fur a little too much giving a sharp black color. Her eyes are green and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Trail grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her religion dominates her actions.

Ideals: Athletic. Bonds: Guardian, Religious, Adventurer, Mentor. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Trail Paws, Female Tabaxi Cleric 9
Medium (5'7") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 7 (-2)19 (+4)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of strength on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her red hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to get laid.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nemeia Verity, Female Tiefling Ranger 5
Medium (4'8") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 60 pp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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