Anverth Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: Anverth was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Attractive. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Puyet Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'3" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly chestnut, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Puyet is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Puyet enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 13 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Extrovert, Fighting. Flaws: Insomniac, Hedonist. Bonds: Job. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Banded agate (5 gp). Tourmaline (140 gp).
Geva Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the south. Her father was a soldier and died while she was still young. Geva was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Immigrant, Military. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Carpenter, Orsik learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Joker, Gifted, Logical. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 3000 sp.
Nedda Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She is wearing a long, white cloak. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Nedda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Flaws: Emotional. Bonds: Attractive, Military, Nature, Adventurer, Family. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Sannl Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She exudes charisma. She is a tour de force of persuasion. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sannl was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 19 (+4) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Gale Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears professional attire. Her fur is yellow and very short. Her copper unseeing eyes seem to look past you.
Personality: Gale wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is frequently practicing swordplay.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military, Poor. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp.
Agatha Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. Her red hair is cut short. She has brown eyes and a violet hat with a white feather.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A powerful slaver made her what she is. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Atterton, Female Human [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. She keeps her long blonde hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is mildly Human supremacist, though she does not identify as such. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

