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NPC Generator

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Advanced [show]


Pearl Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" southern woman, she wears light armors faded through time and improper care. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: She was born to loving parents in a slum to the south. She has chosen to use the inheritance that was left to her frivolously. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's attracted to the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Carter

Voice: Whispers

Attributes [hide]

Pearl Hilltopple, Female Halfling Paladin 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 27 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)6 (-2) 12 (+1)16 (+3)
Skills Insight +4, Religion +1
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Trynnicus Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green armored body suit, with a simple grey line shooting up and back down. His bronze crest is long and unkept. His ears are large.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Impulsive, Antagonistic. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Wystongjiir, Male Dragonborn Bard 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp. Obsidian (8 gp). Tiger eye turquoise (8 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Veloptima Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. Her silver hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Veloptima Oomtrowl, Female Gnome Commoner 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Rûkdûg Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy chestnut beard and wild chestnut hair. His hazel eyes peer out from beneath his feathered black hat.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Rûkdûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rûkdûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Locksmith like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture

Bonds: Job, Family, Religious, Criminal record. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Rûkdûg Ainsworth, Male Half-Orc Expert 5
Medium (5'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Banded agate (15 gp). Obsidian (15 gp).


Social Check DCs


Eva Dryden, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. She keeps her long white hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her mother raised her in a mountain cabin. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has set out to sabotage the competition.

Motivation: To be a Barkeep again.

Ideals: Fighting. Bonds: Nature, Family, Adventurer, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Eva Dryden, Female Human Adept 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Athletics +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 gp.


Social Check DCs


Euphemia Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely white suit with black socks and a vest with buckled shoes and is in decent physical shape. She wears a top hat to hide her balding. Her ears are large.

Personality: Euphemia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Euphemia Tosscobble, Female Halfling Bard 7
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 7 (-2)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with red socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Whurbin Morigak, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)7 (-2) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 4 Antitoxin.


Social Check DCs


Moon Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gray fur. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. She keeps her gray fur in a pixie cut. Her copper eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy, self-centered, vain, and jealous.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Adventurer job and began her own company from there.

Motivation: She has decided she is irredeemable; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Military, Job, Criminal record. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Moon Wind, Female Tabaxi Adept 6
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp. Eye agate (16 gp). White opal (1600 gp).


Social Check DCs


Azza Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a small hat to hide her balding. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Azza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Azza's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Azza Conviction, Female Tiefling Ranger 6
Medium (5'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)18 (+4) 16 (+3)20 (+5)
Skills Persuasion +8
Senses Passive Perception 13
Languages Common, Gnome, Terran, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs

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