Hoshgrish Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Revenge; and find a way to reverse the transformation of his sister
Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies, Family. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Buckler.
Lewis Elton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed westerner is not easily forgotten.
Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Lewis was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Disease. Bonds: Rich, In love, Attractive. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp. Black opal (400 gp). Rose (80 gp). Citrine (80 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.
Pog Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear, and he perpetually has his monstrous two handed axe ready. His black hair is still thick. His eyes are amber and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Adventurer job and began his own company from there.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Rich. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 9
Hit Points 68 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Sard (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargas High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His golden hair is knotted and matted. He has brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: Wants his loneliness to end; and he's in love
Flaws: Shy, Selfish. Bonds: Rich, Immigrant, Has a crush. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Deep blue spinel (1500 gp). Pink pearl (90 gp). Star ruby (800 gp). Azurite (4 gp).
Mardred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She keeps her long blonde hair kept up in a rat tail. Her eyes are hazel and catlike.
Personality: Cocky and sure of herself, she believes she is the best Barrister born in the past three hundred years. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Mardred was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: Aquamarine (1000 gp). Deep green spinel (110 gp). 1 Minor magic item.
Ilanis Nailo, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. Her black hair is cut short. Her green unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Ilanis grew up listening to her mother's many stories. Her childhood dream was to be a Body Guard, but she was a colossal failure. She struck the Sellsword job and began her own company from there.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Criminal record, Job. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 400 gp.
Barbena Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a brown poncho over her likewise colored trousers and shirt. She keeps her long auburn hair kept up in a rat tail. Her brown eyes peer out from beneath her small brown hat.
Personality: She has always had a great fascination with Halfling culture. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 96 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 200 pp. Eye agate (9 gp). Freshwater pearl (9 gp).
Oriel Gentry, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown deerstalker hat and brown clothes. She keeps her auburn hair in a flapper bob. Her brown eyes lackadaisically let the world flow into them.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Oriel was born in the east. At a young age she loved to build and create. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has money and likes to spend it; and to reunite with her old friends
Ideals: Persistence. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 38 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 160 pp. An abacus with copper, silver and gold markers (100 gp). Jeweled electrum ring (7000 gp). Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paelias Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet shirt with thin brown vertical stripes and violet pants. He keeps his long white hair kept up in a rat tail. He has a tattooed face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.
History: Born to a Merchant, his father struggled to pay the bills. Through the years after Paelias was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Paelias's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer, Poor. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
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Their contribution stands as a beacon of hope for all adventurers!
