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NPC Generator

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Advanced [show]


Peter Westbrook, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an entirely grey suit with red socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and he is greedy

Ideals: Gifted. Bonds: Immigrant, Attractive, Has a crush, Rich. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Peter Westbrook, Male Human Adept 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Seddit Mute, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black tunic with yellow highlights, and long blue pants that bunch up around her shoes. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are a pleasant gold.

Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seddit is combative with any and all who dare try her patience in the slightest.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seddit took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Philantrophist, Justice. Flaws: Fearful. Bonds: Nature. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Seddit Mute, Female Tiefling Aristocrat 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 350 gp.


Social Check DCs


Galinndan Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his trident ready. He has a auburn handlebar mustache and slicked back auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Spice Merchant, but he got bored and became a Marshal. After a long history of fighting, Galinndan and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Galinndan Lathalas, Male Elf Sorcerer 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 3 (-4)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Qualen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has a long white beard with little hanging trinkets. His fierce amber eyes like to dwell on things.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He then took over the family business and is one of the better Ruler for hire.

Motivation: To be a Glassblower again; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Qualen Maekkelferce, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)4 (-3) 8 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Jade (80 gp). Tourmaline (80 gp). Obsidian (9 gp). Iolite (40 gp).


Social Check DCs


Traki Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy violet suit. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Gifted, Philantrophist. Flaws: Cynical. Bonds: Attractive, Has a crush, Adventurer. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Traki Beitz, Male Half-Elf Druid 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2300 sp.


Social Check DCs


Dariff Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She usually wears her brown robe and has her bow always slung over her shoulder. Her whole body is exceptionally muscular. Her blonde hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Dariff Deepdelver, Female Dwarf Barbarian 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 12 (+1)6 (-2)
Skills Medicine +4, Performance +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 70 pp. Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Ruler does. She is bristling with hidden weapons, mostly scimitars and bastard swords. She has styled her silver hair well, parting it to the right. She is baby faced.

Personality: Eccentric and domineering, Nemeia will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: To be a Adventurer again.

Ideals: Extrovert, Opinionated. Bonds: Job, Criminal record, Immigrant. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Nemeia Liberty, Female Tiefling Ranger 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Obsidian (15 gp). Golden yellow topaz (1100 gp). Blue star sapphire (1500 gp). Sard (60 gp).


Social Check DCs


Shadow Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She very much looks the part of a Healer. She keeps her long brown fur kept up in a rat tail. Her eyes are yellow and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Shadow was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her brother

Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer, Family. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shadow Of Wine, Female Tabaxi Rogue 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 330 gp.


Social Check DCs


Ekk Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear black clothing when she does not wear armor. She has done her best to style her chestnut hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments

History: She comes from a rich eastern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Ekk Gentry, Female Half-Orc Warlock 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs

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