Ishte Hate, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized amber on her right hand. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is calm most of the time but flees social interaction. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Ishte took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Rich, Slave. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 0 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1200 gp. Jet (40 gp). Obsidian (11 gp). Blue quartz (11 gp). Banded agate (11 gp). Violet garnet (400 gp). Golden pearl (40 gp).
Goroth Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is silver and curly. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.
Motivation: A deep hatred of giants; and revenge
Ideals: Persistence. Bonds: Attractive, Enemies, Criminal record, Military. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 pp.
Aust Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large tan mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is cut short with large spiked bangs in the front. His half smiles and green eyes are beguiling and draw you in.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic, Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (800 gp). Eye agate (5 gp).
Williamina Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her bastard sword ready. She wears a wide-brimmed hat to cover her moderate length silver hair. She is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Williamina will drive conversation. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Logical. Bonds: Attractive, Family, Military. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 200 gp. Jade (60 gp). Blue quartz (7 gp). 1 Minor magic item.
Borgu Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Borgu embodies much of what other species detest in the Half-Orcs. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Borgu and his spouse have recently divorced.
Motivation: He wants revenge against goblins; and a deep hatred of goblins
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 2000 sp. 1 Chain shirt.
Robbie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her white hair. She has brown eyes and a red hat with a blue feather.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in the north, but her parents moved at a very young age to the south. Robbie was born on a far northern plains where she grew up under the tutelage of her father, an expert Apothecary. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 350 gp.
Nirgel Grief, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large green jacket. His dark red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is a Hag in disguise. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 72 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Red garnet (70 gp). Deep blue spinel (500 gp). Sardonyx (50 gp). 1 Medium magic item.
Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to hide his balding. His eyes are hazel and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is content; and retire the richest man in the west
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Millicent Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her chestnut hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy, self-centered, vain, and jealous.
History: She was born in the north. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and she is content
Flaws: Ugly, Insane, Shy, Selfish. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 6000 cp.
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